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210°

Cloud Powered Record Breaking MMO Age of Ascent Ported Easily on XB1 via UWP, Will Have CrossPlay

Age of Ascent, a record-breaking MMO that registered over 50K players in a single battle thanks to Microsoft's cloud, will be available on Xbox One too with crossplay functionality.

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Community3324d ago
Garethvk3324d ago

Let us hope Cross Play really takes off.

ccgr3324d ago

Agreed, being able to play with PC users is great

Alexious3324d ago

The Cloud usage of this game is particularly interesting. Hopefully more MMO games will do the same.

odderz3324d ago

This sounds really promising for the XB1 library, but I hope it doesn't just become a weaker PC.

3324d ago
MCTJim3324d ago (Edited 3324d ago )

Love to give this game a try with cross play

"Did you have to tone down the graphics or scale of the game on Xbox One at all? Can you tell us the target resolution and frame rate?"
No, we haven’t had to change the graphics or scale in any way. Most of the hard-stuff-concurrency-scale of AoA is handed off to the cloud anyway; so the actual device that renders the game world matters fairly little. "

"As the AoA code broadly exists in a “write-once” environment, we really don’t have any particular platform preference."

That there is fantastic...UWP seem to be real big with this

DethWish3324d ago (Edited 3324d ago )

It is a browser game (as he said, it plays in Chrome/Safari/Firefox/whatever ), so the UWP stuff is probably just a wrapper to get in on Xbox. Since he says most of the work is done in the cloud, whatever is on the client is probably something like a movie player (or more like the remote-play apps for xbox/ps4 on pc).

Seafort3323d ago (Edited 3323d ago )

Like DethWish above has said. It's a browser based MMO type game for multiple platforms like Chromebook, Chrome, Firefox or Edge.

This is the minimum specs on the AoA website.

"Minimum Specs For The Game

We have written the game to run even on low-end hardware. It’s been tested on a $200 Chromebook and it works just fine at a decent fps. To play Age of Ascent, there’s nothing to install or download; it runs natively in the browser without plugins. All you need is a modern, up-to-date, WebGL-capable browser such as Edge, Chrome or Firefox."

Personally I've never heard of the game so as a PC gamer it doesn't interest me in the slightest. This feels like Microsoft trying to convert any old game to UWP to make their point that it's possible but they never once asked if this is what anyone wanted as usual.

I have better space games to play on PC like Stellaris and Space Pirates and Zombies 2 for instance :)

3324d ago
ninsigma3324d ago

Interested to know if it was already running through UWP on Windows before being ported or if it's really easy to move from .exe to uwp.

Seafort3323d ago

It's browser based so there is no UWP or exe on PC. It's all done through a WebGL-capable browser like Chrome or Edge and powered by Microsoft cloud servers, Azure.

ninsigma3323d ago (Edited 3323d ago )

Ah fair enough. So I guess they're using it as an example of how it's easy to port to uwp.

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100°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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Community9h ago
Neonridr12h ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo6h ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac5h ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

Vits5h ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits36m ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba762h ago

Best controller I’ve ever used I even like more than my dual sense edge

PRIMORDUS1h ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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Goodguy011d 13h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK17h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.

160°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

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Community1d 3h ago
gigoran81d 1h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

mastershredder8h ago(Edited 8h ago)

Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.

The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.

gold_drake8h ago

quite honestly, i havent been able to stop thinking about it ha.

i keep playing it

__y2jb5h ago

He’s massively overrated and writes terrible dialogue.

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