Joystiq Interview: Quantum of Solace's Adam Gascoine

It's so easy to assume that Quantum of Solace is going to be just another rushed license game (even Daniel Craig did!). But after having sat down with a couple of the game's levels (full hands-on coming later), it's easy to see that this is one of Activision's strongest games of the 2008 lineup. Joystiq had a chat with the co-design director, Adam Gascoine, about the game and its development.

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