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80°

An In-Depth Understanding of the Physics of Uncharted 4, Simplified

It is now evident that Uncharted 4 is by far one of the best critically and commercially well received games of 2016. Scoring the highest on Metacritic for the current generation of consoles with 94/100 as well as it being expected to break almost all records for a console release commercially, Uncharted 4 is definitely how Naughty

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asidcast.com
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Emilio_Estevez3321d ago
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Community3322d ago
Genuine-User3322d ago

Bookmarked. Will read once I finish the game.

jorellpogi3322d ago

Technical mumbo jumbo explained. UC4 is a technical masterpiece!

100°

PlayStation 5 Pro: What does the PS4 Pro image enhancement feature actually do?

Digital Foundry : PS5 Pro's image enhancement feature for PS4 games gets the Digital Foundry breakdown - to what extent are last-gen games enhanced for 4K screens?

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eurogamer.net
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Community217d ago
50°

Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,

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cgmagonline.com
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Community221d ago
210°

Uncharted Unreal Engine 5 Imagining From MachineGames-Indiana Jones Designer is a Sight to Behold

A stunning Uncharted Unreal Engine 5 imagining has been released, featuring cutscenes, platforming, combat, stealth, and vehicles.

Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.

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wccftech.com
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Community474d ago
RaidenBlack474d ago

to reiterate, this is just a hobby project by a single developer

isarai474d ago

As a one man project this is awesome as hell!

474d ago
lellkay474d ago

Impressive considering its a one man effort!

Nacho_Z474d ago

Nate looks like he's been charting the lost city of Marijuana.

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