Was LucasArts' decision to discontinue its adventure games such a tragedy? Most would almost certainly think so, but there's another school of thought that claims exactly the opposite. The theory goes that by the turn of the century, the vast majority of LucasArts' adventure specialists had moved on to their own independent studios. And though this meant smaller budgets for their videogames, it also gave them the freedom to create the sort of games they liked without interference. The fruit of these personal endeavours range from excellent to execrable, of course. Ex-Lucas luminaries Steve Purcell and Tim Schafer found great success with Sam & Max and Psychonauts respectively, while others such as Mike Levine (Insecticide) have struggled to live up to their reputations.