Despite From Software's horribly-unclear patch notes, here's what the Dark Souls 3 Patch 1.06 probably contains.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Dark Souls 3 is easily the most replayable game in the Dark Souls Series. But, is the game good enough to spend nearly 10 hours killing Silver Knights alone?
These games bore me to tears. I don’t mind the difficulty it’s just the constant killing the same enemies over every time you rest that makes it so monotonous
Nice to see daggers improved
fix poise already damn it
Nice to see them fixing things, but id like them to fix the connection errors on xb1. Either unable to summon a phantom or cant log into the game unless i quit it and reopen it a few times.
assuming this is true, ill be glad to play with these new improvements..
Why can't they just make Blue Sentinel and Darkmoon Covenants independent of another player having to equip Way of Blue. Way of Blue is pointless because it has zero covenant rewards and so no one will ever equip it. Just make Blue Sentinels the help covenant and Darkmoon Blades should function the same as it did in Dark Souls 1. I don't see how they continue to get this wrong.
They also need to make Offensive miracles, both dark and non-dark, more viable. As it stands they're effectively useless which is a shame considering how OP Dark was in Dark Souls 1. From only seems to operate in extremes though. Either make something too OP or nerf it to the point of uselessness.