EA DICE’s environment artist, Simon Barle, has been experimenting with Unreal Engine 4 and has recreated Bloodborne’s “Hunter’s Dream” location in Epic Games’ engine. This recreation looks great, so make sure to view the images after the jump. Enjoy! Share on Tumblr
Though nearly a decade old, Bloodborne's spectacular level design seems the flip side of the same coin as Elden Ring's own stunning visuals.
New improvements have been made to Bloodborne PC using the shadPS4 emulator, allowing the title to run at 20 FPS already.
PlayStation just posted about Bloodborne on its Italian Instagram account with the hashtag #PS5... anyone else getting their hopes up?
I'm gonna go ahead and get my hopes up.
Sony has been really weird this generation, but I refuse to believe they're going to just shrug and pass on Bloodborne.
I might get crushed, but it's worth it for hoping on Bloodborne.
It would be cool if it was a sequel to the first co- developed by From and Sony using one of Sony's proprietary game engines. I'd take a remake demons souls style.
It’s amazing how many gamers want this game and this would be easy money. I don’t know what’s taking Sony so long. Just make it 60FPS and upres. Release it on PS5 than later again at full price for PC
Does anyone know what engine Bloodbourne runs in?
For Souls that image is just too dark. They like there detail with a little light on them so you can see it better and maybe even notice it. Nice pictures though.
Looks beautiful, bloodborne is already very pretty though. But I wouldn't be mad if fromsoft start using unreal engine 4.
Looks like Bloodborne remastered.
Has a different atmosphere than Bloodborne, but looks great!