Ever since the first tech demos of the newest Crackdown game, loads of people in the gaming community have been left in awe of the exceptional destruction mechanics. As impressive as it has been, it has also caused a little bit of concern among gamers. If this game is truly going to be the swan song of Microsoft’s big push for cloud computing, how well is the cloud going to handle being pushed? The spectrum of reactions ranges from the servers holding steady to the servers melting in their mounts, and each of these sides have their own equally valid merits.
Im having doubts about the cloud for graphics. A more powerful xbox will help
Considering it's using azure servers I doubt connection problems will occur too often. I wouldn't call it "exceptional destruction". Going by the last video, it was all breaking in large chunks and then disappearing. I can't see it being any sort of a "Swan song" but I can see it being a great MP mode that's doing something different. I'm all for doing things differently.
I don't think that MS would have a beta for the game if they weren't mostly sure about the tech behind it. Of course there's going to be a problems, but that's the purpose of a beta.
I also don't believe that a lot of the skeptics are simply skeptical of the technology. But just hoping it doesn't work all that well because it came from MS. A lot of them have come to articles much like this one to bash the tech and don't know the first thing about it.
While the real skeptics do provide some valid points, I think they forget that MS isn't some run of the mill software company with a low budget.
crackdown 3 is a very mediocre looking game. the sandbox gameplay will probably get boring after the first hour like most sand box games tend to do.