In episode 90 of the Game Under podcast, Tom Towers breaks down the Israeli-Palestine conflict as interpreted by Killzone: Shadow Fall. Phil Fogg roller-blades ironically in Sunset Overdrive, then asks Tom if he's ever seen an A4 piece of paper. Has he?
Tom Towers soliloquises about the timeless genius of Gunstar Heroes, while Phil Fogg waxes lyrical about the authentic arcade experience that was Metal Slug, designed for rich kid with pockets full of quarters or guilt-stricken parents rich enough to afford a Neo Geo. Now reduced by emulators and ports to a cheap, infinite coin button masher easily attainable by the masses and no longer an elitist experience, does Metal Slug retain any of its exclusive appeal?