250°

The Success of Ratchet & Clank Proves There is a Place For AAA Platformers This Generation

Ratchet and Clank is not only a critical success but most likely going to be a financial one.

So - Does the success of Ratchet and Clank prove there is a place for AAA platformers this generation?

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pixelcheat.co.uk
poppinslops3319d ago

Didn't Mario already do that 3 or 4 times?
Not to mention Sunset Overdrive!

As someone who's never played any of the others, I was very impressed by the remake... Hands-down the Best-looking game I've ever seen, plus I hadn't played a 3D platformer like that since the N64 days, so it was super nostalgic.

Here's hoping the film does well with kids... could revive the franchise on a whole new level.

Dabigkahuna763319d ago

I guess it's not done unless it's done on a particular platform so now you know why this platform is selling the most not because it's a light years better than the rest it's because how we are inform about from these bias journalist

Aloy-Boyfriend3319d ago

2 things:

1. Nintendo is nearly irrelevant these days. Mario games do nothing to inspire other devs to go back to this genre.

2. Sunset Overdrive is not the same platformer as R&C and those we used to love. Maybe because you jump or bounce from one platform to another is considered platformer? Not to me but I could be wrong.

poppinslops3319d ago (Edited 3319d ago )

3 things:

1. I'm guessing your reply was meant for me?

2. Super Mario 3D World (which bought 4 player co-op to 3D platforming) has sold 4.82 million copies (on a console that's sold 12mil!)... you really think Ratchet & Clank (or any other franchise) will do that well, or that it'll ever evolve the genre the way Mario has?

3. Sunset Overdrive has the best traversal system I've ever seen - if it isn't a platformer, neither is Ratchet & Clank... gameplay-wise, the only significant difference between the two is one is open-world and the other has zones.

TheCommentator3319d ago

Ratchet and Clank is not a traditional platformer either. Crash is, Mario is, Banjo Kazooie is. R&C and J&D are action games with platforming elements. Hell, if Ratchet is a traditional platformer, so is Tomb Raider.

moegooner883319d ago (Edited 3319d ago )

The author is talking about PS4, and XB1, did you read the article ?

Germany73319d ago

Sunset Overdrive is a 3D platformer, lolwhat?

RosweeSon3318d ago (Edited 3318d ago )

No they are doomed buddy... Apparently.

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3319d ago
Deathpreacher3319d ago

cant forget about Sly he was great ;)

Relientk773319d ago

Crash Bandicoot and Spyro

Thanks

esmittystud1013319d ago (Edited 3319d ago )

Especially Sunset Overdrive.

Everyone is lucky Insomniac Games didn't go under after the low sales on the Xbox One exclusive. Insomniac got no love from the fans on that title. So what does Insomniac go do next time........they release another exclusive.

S.O. and R&C themselves are almost identical in all gameplay mechanics and really the basic layout of the worlds. Sunset Overdrive to this day is still my favorite Xbox One game to date and the DLC was also pretty good as well. I just didn't want that game to end.

Majin-vegeta3319d ago

"What does insomniac do next time they release another exclusive"

Simple they know where there fanbse is at ;).

esmittystud1013319d ago

No dobt. I don't disagree at all on that. I do think Insomniac has a pretty crappy fanbase though, but it comes with stupid publishing decisions on Insomniacs part. They even had a TV show for Sunset Overdrive that got canceled quicker than we can blink.

Some developers strive on exclusity, like Naughty Dog for instance. But it hurts companies like Insomniac and really, it just makes there fans look very "fair weather" at best.

_-EDMIX-_3318d ago

@esmitty- " I do think Insomniac has a pretty crappy fanbase though" You really think gamers are just buying games based on the team and not the game?

Um.....ok buddy...

ThePope3319d ago

For a new IP on a new console SSOD did just fine.

esmittystud1013319d ago

325k copies worldwide the first three weeks of release.

Current: 1.08 million world wide........................

Didn't even pay the bills for the canceled tv show in the long road.

They are not the only ones though. Last year Bloodborne went throught the same thing. The exclusity hurt them. Was it exceptable? Yes. Not like Sunset Overdrive. Dark Souls III has already almost sold half of what Bloodborne sold lifetime.

ThePope3319d ago

@ESsmitty

You are basing your comments on your colored view of things. You assume that Insomniac and MS were expecting 5-6 million units. What if they figured around 1 million copies and with the money MS paid it was a win.

Same with bloodborne. Dont just assume things man. Yes would it being a multi made it sell more of course. Water is also wet.

Darkfist3319d ago

@esmittystud101 wait Sunset Overdrive had a tv show and got canceled? but not that awful game quantum break?

esmittystud1013319d ago (Edited 3319d ago )

Have you watched either?

SO tv show was too kiddy for me. Quantum Break show isn't bad.

Free_Fro3319d ago (Edited 3319d ago )

erm..
They released FUSE (NEW_IP) which wasn't well received. They didn't go under after that. .
They released Sunset Overdrive, another new IP.. Why do you think devs don't do new IPs as often? take a wild guess.

Ratchet and Clank is an old IP, one that everyone is familiar with. There's been millions of these released. Not all of them have done as well as the new Reboot.

Insomniac are a hit or miss company. That said, they still put out one of my favorite games thus far this gen.

kneon3319d ago

Fuse could have been a hit, had they left it as Overstrike. Instead they ripped all the personality out of Overstrike and released the bland Fuse, and to no ones surprise, it bombed.

Darkfist3319d ago

@esmittystud101 "SO tv show was too kiddy" you mean like the game?, no wonder it flopped

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60°

8 Years Later, It's About Time Sony Revives The Rest Of Ratchet And Clank

Hanzala from eXputer: "On this joyous 8th anniversary of the Ratchet and Clank reboot, it's about time Sony considers reviving the originals to complete the saga."

shinoff2183406d ago (Edited 406d ago )

It's not the ideal situation but Sony does offer them on ps plus. I to would just like a big ass compilation on doscto though

purple101405d ago

Insomniac roadmap leaked a while ago and they are making another, they’re doing the best they can and these games, especially the last two, are master pieces

320°

AMD users left in the dirt with "ludicrous" Ratchet and Clank Rift Apart hardware issues

Ratchet and Clank Rift Apart hardware issues are a huge problem for AMD users

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videogamer.com
ocelot07672d ago

Strange with the ps5 being amd based it would of been more optimized for amd gpu's.

mkis007672d ago (Edited 672d ago )

Lets see just how widespread these issues are... doesnt make a bit of sense because the game was made for amd hardware.

: oh its just complaining over amd's poor implementation of things on the pc side.

PunksOnN4G672d ago

Why would it be its obvi on AMD drivers

mkis007672d ago (Edited 672d ago )

Maybe you are not up to date on the current state of AMD's Raytracing support and FSR.

Please tell me were you got never sony from in my comment?

ModsDoBetter672d ago

"Please tell me were you got never sony from in my comment?"

This is a first party title.
Released and poorly optimised. You jump straight to AMD being completely at fault as if TLoU PC port didn't happen.

Christopher672d ago (Edited 672d ago )

AMD themself said it was a driver issue.

generic-user-name672d ago

You should probably make sure it is Sony before trying to fling mud.

ModsDoBetter672d ago

@Generic with the cope:

From DigitalFoundry,

"The comparison, which was shared by Digital Foundry, was accompanied by a written analysis that goes over some of the port's best features, such as good scalability, which allows players with the proper hardware to enjoy much better visuals than on PlayStation 5 and those with underpowered machines to have still a decent experience barring some stuttering, and issues, such as missing transparency effects at max settings, texture loading issues, shadows issues with ray tracing enabled, stability issues and more. With the additional disabling of ray tracing on AMD GPUs due to stability issues, it feels like this is yet another port that was launched in an unpolished state and that will require multiple patches to be in a truly acceptable one."

"it feels like this is yet another port that was launched in an unpolished state and that will require multiple patches to be in a truly acceptable one."

This is not solely an issue with AMD, the port is "yet another" with missing features.

+ Show (3) more repliesLast reply 672d ago
Jin_Sakai672d ago (Edited 672d ago )

AMD has always been crap compared to Nvidia. The only advantage they have is price.

DarXyde672d ago

And power efficiency. And arguably better performance on 1080p/1440p cards. And availability.

Nvidia cards really aren't worth hunting high and low for when there are very comparable AMD cards that are cheaper. I really have to give credit to AMD for their very frequent and consistent grind with RDNA. This issue I reckon is a developer level problem.

Can't really miss with either, but considering Jensen and Lisa are relatives, they probably laugh about these debates over a very expensive holiday dinner.

iAmyRose672d ago

Naw AMD have had instances of being good, Nvidia do have better features, raytracing and AI performance if you play with software that uses it though.

KeeseToast672d ago

@DarXyde
Power efficiency is not true at all this gpu generation. Nvidia‘s 4000 series is more power efficient that AMD 7000

DivineHand125671d ago

I believe AMD offers higher vram at lower price points compared to NVidia. We have found out that this generation needs at least 8GB to load the highest detail textures at 1080p.

This issue with the drivers will eventually be fixed for Ratchet and Clank, however, the vram issue NVidia has on their midrange and entry level cards can only be fixed by spending more money on a higher end card.

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CantThinkOfAUsername672d ago

AMD has already confirmed it's a driver-related issue on their cards. Besides, AMD 'users' can't stop telling us how not important Ray Tracing is, how they always play with it off, and how it's an 'Nvidia gimmick.' This shouldn't be a problem for them I believe.

On a side note, kudos to Nixxes and Sony for releasing one of the best PC ports in 2023. Amazing graphics with Ray Tracing, great performance, detailed system requirements, plenty of graphics options, all upscaling technologies (DLSS, FSR, and XeSS), DirectStorage 1.2, and native Mouse and Keyboard support.

INMATEofARKHAM672d ago

Not surprised by an AMD driver issue... I love they are in the market and help keep Intel honest but I've had some whacked driver issues with then so I always just go with Intel anymore.

I'm sure they'll have it fixed in the coming days, if it even takes that long, just one of the joys of PC gaming.

ChasterMies672d ago

Imma just sayin’, this is why I play on consoles.

Good-Smurf672d ago

No issues at all on PS5 and some already called me being trolling yesterday.
No telling how well it will run on my PC because there's too things that can go wrong there being High End Nvidia stuff and everything.

MadLad672d ago

Consoles are highly limiting; and when devs screw up optimizing their games on console, you're screwed. You don't have the option of powering through it.

Binarycode672d ago

That's why always wait and see what the game plays like on any device before you buy.

I think they've done a good job porting it to pc, but it needs to be able to run on lower end cards and should have a ram indicator to show how much video ram is being used.

ChasterMies671d ago

That’s why I play on PS5. The user base is so big, devs can’t afford to screw up optimizing their games for it.

MrVux000671d ago

Looking at the overall state of PC gaming and its ports of AAA games for the past 3-4 years vs consoles ports.

Not really helping your case.

1nsomniac672d ago

People never listened when I said that this game doesn’t use “real” ray tracing on PS5. I believe it uses a very clever advanced/modified screen space reflection system. Which is why the real ray tracing doesn’t work on pc.

Outside_ofthe_Box672d ago

Does it matter? I thought we were past this "real" nonsense. The end results matter more. If you can't distinguish, who cares. If it allows for better/more stable frame rate who cares. MS f'd everything when they started using terms like "true" and "real" in their marketing when they launched the One X last gen. People are finally starting to realize that "True 4K" doesn't matter if you have to sacrifice framerate to achieve it. In the end something always has to give if you are truly pushing the hardware.

Binarycode671d ago

Raytracing reflections are used on PS5 as they are in Spiderman, Same engine. tested by professionals with first hand knowledge.

PC Ray-tracings problems are bugs and on AMD side a driver issue.

Lastly if AMD want to compete in the RT space, they need to come up with a solution. As in a unique chip to do it, not just make the gpu with some driver things help it. It's miles behind Nvidia.

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110°

Three Original Games That Still Stand Tall Alongside Their Remakes

Usually, remakes outclass their predecessors in every way. Some games are just too good to fade into the shadow of a remake though; here's a short list of the best.

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hardcoregamer.com
TricksterArrow836d ago

Missing Resident Evil 2 and 3. Arguably Resident Evil 1 as well.

NecrumOddBoy836d ago

Oddworld Abe’s Oddysee is 1000% better than New and Tasty and Abe’s Exoddus is about 100,000% better than that abysmal SoulStorm.