Over the past decade or so, as the gaming community has become more connected, a peculiar set of stories and rumors have bubbled to the surface. Some of these yarns are so farfetched they debunk themselves, but every so often one turns out to be true – let's have a look at some of them.
Zelda: Majora's Mask art director Takaya Imamura shares a few words about designing the mask in an interview.
NE: "Today, we compare Zelda: Majora's Mask N64 vs 3DS and ask which one you prefer. Plus reasons to prefer each game."
If you're going to do a comparison article, at least put some comparison photos in it. The rest of the article is written well enough.
Gary Green said: Tempting as it is to dedicate our first installment of PlayStation Icons to a franchise-leader like Crash Bandicoot, Spyro, or even Sackboy, instead I’m choosing a character that I, like so many others, connected with on a personal level. He’s a moody, world-weary teen, a proud loner with no time for the drama of others, and yet he’s also a hero just waiting for the motivation to unleash his full potential. He’s a warrior. He’s a leader. He’s the king of internal monologues. It’s time to meet Squall Leonhart.