Wired Review: Too Human More Potential Than Payoff
Wired Writes:
I don’t love it. There isn’t a single facet of this Xbox 360 action role-playing game that couldn’t be significantly improved upon: The story premise is clever, but it doesn’t go anywhere. The combination of futuristic gunplay and RPG character-building is interesting, but not as satisfying as it should be. And when it all comes to a crashing halt and ends long before its time, it’s disappointing — but the fact that I was disappointed means I had to have been enjoying myself.
It’s difficult to separate Too Human the videogame from the years of controversy surrounding it. Too Human shipped out last Tuesday after years of delays and hype from its developer Silicon Knights; for better or worse, it’s become a potent example of what can happen in the videogame business when a product is promoted excessively before its release date. When a downloadable demo was released in July, it set a first-week record for an action game demo on Xbox 360, showing that fans, at long last, just wanted to find out for themselves.











