DOOM certainly harkens back to the general era of multiplayer arena shooters, but all the same, it doesn’t feel much like “DOOM.” You’ll run around collecting ammo, health and shield. There are temporary “quad damage” boosts. There are jump pads. It’s feels kinda like old DOOM, sure, but that’s really because it’s pulling from other games of the time like Quake and Unreal Tournament. Honestly, it feels more like a bad mashup than a proper DOOM game as a result.