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50°

An Interview with Thomas Puha of Remedy on Quantum Break

"Thomas Puha of Remedy Entertainment talks to CGMagazine about Quantum Break, Microsoft and Remedy's newest innovation in storytelling for Xbox One."

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cgmagonline.com
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Community3353d ago
sammarshall1023354d ago

I'd love Quantum Break 2 we need to have battles with the shifters :) and maybe Martin Hatch could be the last boss fight

OoglyBoogly3353d ago

I'd like to know how they've been working on the game for years and it's like an 8 hour game. I would have expected something a little longer.

Rute3353d ago (Edited 3353d ago )

Well for one, the Remedy team isn't as big as some other studios. It has less than 150 employees. In comparison, Naughty Dog has about 300 employees.

Another thing that has been mentioned in interviews is that there was some trial and error experimentation involved in QB development. For example, there was a tactical core gameplay mechanic where the main character can rewind time and when forwarding, creating a branching version of himself, essentially multiplying through each rewind, helping to fight the bad guys. This was tested for a long time until they decided to ditch it as it didn't produce the kind of adrenaline rush gameplay they were shooting for.

OoglyBoogly3353d ago

150 employees is a shit ton. Hello Games is like 12 people and look at what they've created! I just think it's disappointing is all. Not saying that what's there isn't good or anything, but 8 hours? I expect that from a CoD campaign, not a MP only game...

Miss_Weeboo3353d ago

"There are a lot of really positive reviews, but we are seeing some negative. Our games have always been divisive, which is kind of good because there’s discussion."

yeah, I mean with Remedy it has always been like this...
Some people love their games no matter what, and some don't.

It was a fun interview to read, thanks!

GearSkiN3352d ago

Wish the game had some unlockable things. Maybe more puzzle using the ability itself.

I'm selling my windows 10 code if anybody is interested for $20

80°

Undead Citadel Reaches PlayStation VR2 Next Week

Undead Citadel, a medieval-era VR action game, arrives next week on PlayStation VR2.

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uploadvr.com
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Community1d 2h ago
Abnor_Mal19h ago

Is this game one of those every time you die the enemy location is shuffled?

190°

SEGA has accidentally revealed 6 years of sales data for some games

SEGA has made a mistake on one of their PDF forms which has inadvertently disclosed full sales numbers of some of the company’s key software releases.

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mynintendonews.com
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Community1d 13h ago
Phoenix0291d 12h ago

Don't forget they've put a lot of these on gamepass and ps plus so you can add that money to it. Good to see Sega going strong

shinXseijuro1d 11h ago

Happy for sega ! I was expecting some kind of showing of their newer games at game fest but maybe they’re keeling it for TGS? Crazy taxi and jet set needs a trailer or something soon !!!

Runechaz16h ago

Release Phantasy Star 5, Shining force 4 or Skies of Arcadia 2 and look at the number after.

jjb198115h ago

Saaaaaaaaaaaaaay-ga. Good times.

The Wood11h ago

whoops....there's actually a SEGA m2 now.........;)

120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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gamesindustry.biz
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Community2d ago