30°

Gears Of War 4 interview – ‘We’re not doing first person. We’re staying true’ | Metro

GameCentral gets a preview of the multiplayer beta from the new Gears Of War, and speaks to director Rod Fergusson.

2934d ago
2933d ago Replies(2)
Majister-Ludi2933d ago

It's not something I need however like gta v it would be a very cool addition. Cutting someone in half in first personal sounds fun.

KiwiViper852933d ago

Check out DOOM, plenty of that nonsense there.

Scottyxboxoneandps42933d ago

Dont know why some dont like the look of this game, i think it looks decent enough and the gameplay is unmatched in any tps. Cannot wait for this.

fastNslowww2933d ago (Edited 2933d ago )

its because its MORE OF THE SAME, it looks like any other gears if not worse in gameplay. Gears 3 to me had better pacing and the animations were better too. Since its the 4th in the series new and updated, perhaps even realistic animations would have made a whole lot of difference. Think Uncharted 4 and what ND did compared to previous games, etc

BossBattle2933d ago

Uncharted 4 multiplayer looks boring and can't be compared to Gears. Uncharted shines in the story mode whereas Gears shines in multiplayer.

2933d ago
Eldyraen2933d ago

To be fair, gameplay does look like more of the same with a few new additions shown so far.

That said, it's what most Gears fans want. We like Gears as Gears and don't want too many changes or additions unless they suit core gameplay. I'm really hoping for example they downplay or remove gatlings/one shots/etc as think they were my least favorite additions in sequels. They were cool for Horde and such but didn't like them in competitive.

Scottyxboxoneandps42932d ago

@Fast..
The gameplay looks the same. And as for uncharted? I was a little underwhelmed by the graphics in the beta tbh, so ive decided to not expect too much graphics wise and just enjoy the games this gen. And gears and uncharted are two of my favourite games.

+ Show (1) more replyLast reply 2932d ago
Fishy Fingers2933d ago (Edited 2933d ago )

Tough, the impression from people who (own a PlayStation and) have watch a few beta videos and seem disappointed while the previews from people who have actually had hands on time seem largely positive.

Who to believe....?

130°

Diablo IV GM Says Overpowered Builds Can Be Really, Really Fun, and Won't Be Fixed Until Later

Franchise General Manager Rod Fergusson said overpowered builds can be really, really fun in Diablo IV, so they won't be fixed immediately.

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wccftech.com
Slappy McGee117d ago

Working until you're more powerful is the point. There's no sense in putting in any real effort if everything just scales to you.

shinoff2183117d ago

Exactly. I've always disliked level scaling in rpgs.

Crows90117d ago

The only real reason for these types of rpgs to include level scaling is to get you to spend more time playing.

It removed entirely the feeling of becoming more powerful

sagapo117d ago (Edited 117d ago )

@Crow: although I’m not a fan of level scaling, once you reach lvl 100, the scaling stops in the open world and you can make your nighmare dungeons as hard as you want.
Going back to low level dungeons is like cutting a knife through butter, so yes, you can feel really powerful but it’s a bit pointless for rewards.

anast117d ago

Path 2 is coming out soon, so I would worry too much about Diablo at the moment.

sagapo117d ago

Path has more depth than Diablo, not everyone likes it.
I do however, looking foward to Path2 but I enjoy D4 as well. Will probably stop playing when Path 2 is out tho.

Juancho51117d ago

Path 2 looks incredible. I only played D4 a few hours, it’s not for me, became repetitive and Grundy, i already knew what I was in for and the reviews and disappointed players proved it to me. Path 2 looks BANANAS.

anast113d ago

Path 2 is going be insane. They finally added a shapeshifter!

INMATEofARKHAM115d ago

PoE 2's closed beta is scheduled for June 7th of this year. That doesn't included an open beta or changes likely to happen from feedback (Feedback that GGG is more likely to consider than most developers) so to say it's coming out soon seems to be settling one up for disappointment.

I fully expect us to be closer to a year out than anything else.

@sagapo PoE has more depth as it's been built on for a decade. I'm not saying PoE2 won't have depth at release but it won't have PoE's depth.

It's going to be a great starter point for new people to the series.

anast113d ago

"I fully expect us to be closer to a year out than anything else." nooooo

Path will still have more depth though.

v_eno_m117d ago

blizzard will always put the FU back into FUN

Kosic117d ago

People still play this garbage?
Biggest waste of £60 for me.

117d ago
70°

Diablo 4 lead on its servers at launch: "we're prepared"

Blizzard feels good about its servers going into launch.

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gamesradar.com
130°

5 Video Games That Should Have Been Shorter, and 5 That Should Have Been Longer

GB: "Nailing an experience's length is easier said and done, and one way or another, these games left a little to be desired on that front."

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gamingbolt.com
Petebloodyonion450d ago

I always have a problem with games that should have been longer when lasting 8-10 hours.
Here's a question I ask all the time when ppl say that.
How many times have you replayed the story of a great game like Tlou2, GOW, Final Fantasy remake, GTA, Zelda, or any other 20 hours plus game? and usually, the answer varies between 0 and rarely 1.

So what's the point of having great 30 hours plus games if you will never replay them because of level, section, grinding dragging too long?

Lifexline450d ago (Edited 450d ago )

I agree I’m not sure how people find the time to play all these games. 20 plus hour games are great but for me 8 to 10 is the sweet spot. Those games take to long to finish specially when you have a backlog of games waiting to be played. Plus 20 plus hour games always have downtime and unnecessary side quests that can be boring too much fodder imo.

Being on your phone is one thing you can access websites like this everywhere on your phone or mobile gaming. But games you have to find the time to play them. Which is why I don’t understand why so many people want like ten games it seems In a month.

LucasRuinedChildhood449d ago (Edited 449d ago )

I think you're missing the point a bit.

A game can be 8-10 hours long and use that time really well, but it can also only start to get good far into the playthrough and leave the player feeling short-changed.

Hotline Miami is only 4-5 hours long but it's extremely well paced and time well spent. But if only got really good towards the end, I'd want it to be longer.

Stanjara450d ago

You just look at trophies and se that around 20% or less actually finish their games.

CrimsonWing69449d ago

I've replayed all those games except GTA and Breath of Wild because I can never finish them.

The Last of Us 2 i've replayed 4 times. God of War (2018) 2 times, Final Fantasy Remake 3 time (technically Intergrade twice since went on Steam and I wanted 100% achievements), and if we do want to bring in Zelda I've played Ocarina of Time probably 4 to 6 times a few times on N64, another time on 3DS, and twice on virtual console Wii and Wii U.

I am sure I'm not alone in replaying long games and honestly it's like I'm finished within a week or two and that with balancing responsibilities and a social life. Shorter games take even less time.

BrainSyphoned449d ago

Without mentioning Skyrim.. I've got two platinum trophies for Persona 5 and am playing it on game pass right now. Beat FF7R on normal twice and hard once and will play it again before the next one. Non story games- MHW I've made characters on PC/Xbox/PS with at least 600 hours on each platform. I don't care to play a mediocre games that are 8 hours long. The reason my backlog is so long isn't because that many good games are released each year it is because I replay the best ones over and over. Same deal with audio books. I've gone through book series multiple times every time a new one is coming out.

+ Show (1) more replyLast reply 449d ago
Soy449d ago

Disagree with Days Gone - yeah it took a while to really get going, but I appreciated it when I was done. Jumping right in at 4-5 hrs or whatever would've made the rest feel less impactful. RDR2 and Mankind Divided felt just right too, I wouldn't change them at all.

What needed less time was AC Valhalla. I was more than ready to be done with that by the time it was 2/3 over. Just too much useless stuff, and I hated the Asgard sections.