JTGA / Seraph - Hands On Preview

The unfortunate reality of large (and popular) gaming conventions is that, inevitably, some games will get lost in the storm. For most gamers, events like EGX Rezzed 2016 are a maelstrom of distractions and expensive merchandise. Even though it’s indie focused, the two floors presented at the Tobacco dock in London remain a daunting prospect. So, a thought must be spared for Dreadbit Games. The developer of wacky hybrid hit Ironcast were thoroughly sandwiched into a corner of Sony’s heavily VR focused booth. However, their presence was felt. Buried in amongst Sony’s broad, shotgun approach to indie support lay Seraph; a game so deceptively simple that looks were in fact very deceiving.

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