Pixelgate writes:
''Earlier this week I spoke about people wanting ‘Easy mode’ put into Dark Souls 3. The reaction was fairly split between people for this and against it. Obviously my views remain the same, Dark Souls should stay the way it is. The idea that people see difficulty as a problem is rather disheartening. Much like a good story or a neat mechanic, difficulty can enhance a video game. In truth, challenge can enhance most things in life, even if you don’t like to admit it.''
The PlayStation 3 is Sony’s most interesting home console ever, but what’s most interesting of all is trying to nail down the very best games on a console with hundreds of incredible games. Let’s give it a shot.
Sly Thieves in Time
Stay the Party
Portal 2
Dj Hero
Demon’s Souls
God of war Ascension
I've noticed a recent nostalgia for the PS3 and I don't get it for me it's been my least favourite generation to date and I've been gaming since the NES I just feel like the ambition of the developers outweighed the capabilities of the consoles so I remember lots of games running in the lower end of 20fps range and I remember for the first time ever actually disliking the duelshock 3 and it's curved triggers
Sure there were some standouts and great games but that's the only gen I switched entirely to PC gaming
Former SIE president Yoshida explained that Sony wanted to work on the sequel to Demon’s Souls with FromSoftware, but the developer turned it down and instead decided to work with Bandai Namco on what would become Dark Souls.
Not sure what Sony was thinking. Wrong people testing the game. It was my favourite game from the PS3 days. Had to import it from Canada because it wasn't available in Europe at the time. Then I bought it again when a local version was available. It was fun to play online and get two separate platinum.
Hey sometimes you just can’t see the potential.
It’s like the Chicago Bears moving up in the draft to take Trubisky over Pat Mahomes.
I bought the Japanese version of Demons Souls before US release. Me and my friend heard about it from an online friend in Japan. It took a while for it to become popular in the US. It was a new IP with nothing like it at the time and it wasn’t easy to play obviously. Eventually word of mouth spread about it and sales picked up after launch. I don’t think anyone could have seen how big it would be at the time. It was considered very niche and hardcore games were minimal.
I do wonder if we'll ever see Demon's Souls 2. Sony clearly wanted it. FromSoftware's subsequent releases penetrated the mainstream in ways the developer likely never imagined. Any stigma or negative perception around the original game's release has long passed. Bluepoint's remake sold very well on PS5. I think the time has come to visit the IP that started it all.
Today marks the 30th birthday of King's Field, a PlayStation title with an incredible legacy – and one which some Western players might be unaware of.
I still have my original release PS1 long box King's Field right here on my shelf. Great game., Looks better on a CRT than you can really appreciate in emulators or screenshots too, or Im just nostalgic. Note: actually it would be kings field 2 in japan but released here as kings field, so I guess its the second game. Great none the less.
It was great. I always wondered what happened to the series/developer. Wasn’t til a few years ago I found out they moved on to the souls games. It’s nice to see them get the appreciation they deserve.
Difficulty is integral to the formula in Dark Souls. That'd be like asking for the Assassin's Creed series to remove assassinations.
To me if, you play thru a game on easy mode, it ruins the fun for the player.
They could do an easy mode. But the trade off could be that you don't earn achievements/trophies on that playthrough.
The guys looking for an easy mode should be looking for a different game, yeah i said it
Plenty of games available for you if Souls or Bloodborne is too hard.
Back in the SNES/Genesis days we had Megaman,Contra,Battletoads,Cha kan and 7th Saga so it just so happens that brutally hard games were always around yet we didn't complain