Developers don't need to find a way to make every game appeal to everyone. It's an impossible task and besides, we're talking about the very core of this IP.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Dark Souls 3 is easily the most replayable game in the Dark Souls Series. But, is the game good enough to spend nearly 10 hours killing Silver Knights alone?
These games bore me to tears. I don’t mind the difficulty it’s just the constant killing the same enemies over every time you rest that makes it so monotonous
Git Gud, these aren't games for the average joe and I'd be pretty angry if they bent over for the lesser gamer.
I don't understand what people are getting mad about. Who cares if they put an easy mode in. Don't play easy if you dont like easy difficulty. WHy shouldnt the developer try to appeal to everyone? More money for them and it doesn't affect anyone who chooses not to play on easy. Gamers are getting crazy up in here.
The game's brutal difficulty when compared to nearly all other modern titles is its defining feature. The difficulty exists as it has always been meant to, the back of the box to the original Dark Souls reads "PREPARE TO DIE." These games are meant to provide players with a challenge. Stripping the challenge away removes the (dark) soul of the franchise.
Nobody is being excluded from being able to play this game with the current state of its difficulty. Nothing about the difficulty is unfair. Every death a player incurs is avoidable. Anyone can conquer any enemy in this game, it's only a matter of two things: Patience and Practice. Anyone refusing to play because of "difficulty" is simply unwilling to exhibit those two behaviors.