Under 18GB for Dark Souls III on PS4.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Dark Souls 3 is easily the most replayable game in the Dark Souls Series. But, is the game good enough to spend nearly 10 hours killing Silver Knights alone?
These games bore me to tears. I don’t mind the difficulty it’s just the constant killing the same enemies over every time you rest that makes it so monotonous
Since when did 18 Gb become small.
#SizeMatters
You want your mind blown, check the size of Vagrant Story for PSONE. How could something so huge and visually impressive end up such a small size? Maybe god-tier optimization.
Good.. Im sick of these huge file sizes.. Game files can be compressed but it seems like a rarity
I think file sizes are very misleading as to what constitutes one games file sizes to be larger than others. From what I can see it seems to be determined by the software used to make a game the engines needs in order to render a game along the space needed to allow the game to run on a particular console or PC. Size is not exactly an indicator of how big a game is Perse but rather an indicator of various code written to encompass everything that makes up the game.
For if you look at the sizes of retro games like ps1/2 and old snes Genesis games you will find plenty of huge games designed around those systems who's sizes in at just a few Megs.
Same with wii games I could fit a game like fatal frame in a 16 gb flash drive and still have room for plenty of other games. Look at your vita I have a 16gb card holding games like 3rd birthday and lots of other games. It's the same with why one game might run chug free and another smaller game just has constant frame rate issues. It's all about programming an engine that works good and takes up minimal space. The balance between the two has been a problem for yrs for many devs and their games. So when you get a huge game that runs smooth and takes up very little memory that's a testament to the devs skill.