Bloom: Memories Loses a Programmer But Gains a New One With a New Engine
Serena Nelson writes: "A couple months ago the lead programmer for Bloom: Memories fell far behind on developing the engine they were going to use as a framework. Due to personal and work issues conflicting with his commitments towards finishing it he left the team on good terms. With such a major and important position being left vacant the development team could have just given up and moved on, but that's apparently not how they roll."











