Digital Foundry:
Visually it's a clear-cut case in favour of PS4, and we'd have hoped Xbox One's graphical sacrifices might translate to a matching level of performance. As we've already seen in isolation, Xbox One is capped at 30fps with v-sync, but has dips to the mid-20s around volumetric fog effects of its opening scene, and also bosses making use of From Software's shader effects. The results aren't always smooth, but for the majority of play (at least from what we've tested to date) the game holds at 30fps.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Dark Souls 3 is easily the most replayable game in the Dark Souls Series. But, is the game good enough to spend nearly 10 hours killing Silver Knights alone?
These games bore me to tears. I don’t mind the difficulty it’s just the constant killing the same enemies over every time you rest that makes it so monotonous
PS4 all the way.
Woah, Ps4 version has better resolution, FPS and shadows, glad to see From Software staying clear from BS parity.
Can't wait to see full analysis with pc version included, 60fps gonna do wonders to this game, my pc is ready, bring it on.