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90°

Do You Wish To Continue? | Franchises That Need A Reboot Or Sequel

New Gamer Nation:

With the release of Doom (May 2016) on the horizon and the recently released Resident Evil Origins Collection, I thought it would be appropriate to talk about game franchises that need some sort of continuity. Whether that need is measured by a long, overdue sequel, or by a much-needed reboot to somewhat forgotten gems. This isn’t really a “Top 10” list, but more of a collection of games that I would like to see awoken from their graves. Please note: I took in consideration games that do not appear to be in talks of having a sequel or reboot.

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jchaplin23372d ago (Edited 3372d ago )

What no Onimusha or Turok? Seriously two of my favorite games from yester-year. Can't argue too much with Crash Bandicoot...

slack3r3372d ago

You bring up some good points. It's kind of difficult to limit yourself to 10 in this category. Red Dead Redemption comes to mind. So do Shenmue and The Last of Us.

jchaplin23372d ago

It's amazing. Since game developers make so many sequels and reboots, you'd think this list would be a lot smaller. It could go on and on.

I forgot about Heavenly Sword!

PoSTedUP3372d ago (Edited 3372d ago )

10 isnt enough. redfaction needs to go back to first-person. capcom should stay making remakes for the time being. turok needs a comeback. a freedomfighters sequel would be amazing.
spyro should change back to spyro. we all shouldve been kicking ass and chewing bubble gum.. where the hell is the getaway3? there better be a colonywars for VR. how bout an awesome ninja turtles game? or another scarface. id play the hell out of a new wave race. slant six should make the next socom hhour isnt getting me hyped. age of empires would be nice. has anyone heard from dead2rights or the suffering?? cool boarders or 1080? mentioning COD would be beating a dead horses dead horse. Black was an awesome fps. crazier taxi? nfl blitz? nhl hits n sluggfest? Gun. time crisis, Road Rash, dino crisis, point blank, pilot wings, diddy kong racing would be epic fun. i can take it back too: contra? kid icirus? f****** Mappy?! remember Mappy yo?! comic zone!? toe jam? earth worm jim? god damn throw a dart at this list and make someone happy for god sakes.

Sciurus_vulgaris3372d ago

My Personal Picks
Sequels : Conker's bad fur day , Beyond Good and Evil , Oddworld Stranger's Wrath
Reboot:Perfect Dark, Ninja Gaiden, Mechassault

slack3r3372d ago

Ninja Gaiden, man that series is hard as hell. Definitely a lot of fun.

I forgot about Perfect Dark! Between that and Goldeneye were my favorite FPS on N64.

Sciurus_vulgaris3372d ago

I beat Ninja Gaiden Black on hard back in the day, hardest game I ever beat. I tried to beat the tower but didn't have the endurance, plus I threw a controller lol. Kevin Lobb and Phil Spencer hinted at a new Perfect Dark several times, but never confirmed development, but rather strong interest in the IP.

Benoski3372d ago

A sequel to Beyond Good & Evil was announced 8 years ago.

Recent rumors are saying though that Nintendo's nabbed it as an NX exclusive releasing next year.

Sciurus_vulgaris3372d ago

I am aware of that, but Beyond Good and Evil 2 was essentially vaporware until recently, much like the enigmatic Half-life 3.

Psychotica3371d ago

I would love to play another Mechassault game like the first one was. That was a good time with friends on the original Xbox.

Sciurus_vulgaris3371d ago

A Mechassault using the Crackdown 3 tech would be awesome.

NukaCola3372d ago

I'd love to see Singularity 2. That game was great but never got to it's full potential. Other sequels would be Blinx 2 and Jedi Knight IV.

I'd love to see something done in the Looney Tunes universe as one of my favorite all-time beloved games was Bugs Bunny Lost in Time. Best 3D platformer of it's generation and probably equal to Mario 64 if not... do I say? Better

Benoski3372d ago

You mean Blinx 3, right? Blinx 2 released WAY back in 2004.

As for Jedi Knight IV? Never going to happen, unfortunately, as Disney's made it non-canon alongside pretty much every other Star Wars video game out there.

coptop13372d ago

I would love to see some reboots/sequels of RPGs personally...breath of fire, chrono cross, legend of dragoon

jchaplin23372d ago

Breath of Fire 6 should be out later this year; there's a trailer for it. However, it seems to be a departure from the series as a whole. It'll have a single player mode and multiplayer mode.

gangsta_red3372d ago (Edited 3372d ago )

Gex? C'mon, there are a ton of better games to mention than Gex.

Maniac Mansion, ActRaiser, Blood Omen(!!), RE: Outbreak, Bloody Roar.

Those are some titles off the top of my head that are just begging, screaming to be remade/rebooted or a sequel for these new consoles.

jchaplin23372d ago

ActRaiser, that takes me back. There where a lot of great games on SNES! Super Metroid, Turtles in Time, Mario World, Legend of Zelda, and Final Fantasy III to name a few.

Even some of the lesser known titles were good, Rock N' Roll Racing, Darius Twin.

gangsta_red3372d ago

SNES was home to some of the very best games I played.

The ones you mentioned were superb, including but not limited to Super Contra, Super Castlevania, Earthbound, Secret of Mana!

I would love for these small indie games to have a huge 16-bit renaissance and make arcade type games like the SNES era.

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100°

Six Times When Games Turned Into A Horror Game

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!

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P_Bomb42d ago

Immediately thought of the El Dorado zombie dudes in Uncharted: Drake’s Fortune.

raWfodog42d ago (Edited 42d ago )

Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.

Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.

NettosGameRoom42d ago

That scene where you first see them attack is pretty crazy!

Relientk7742d ago

I remember being scared of the Asylum level in the most recent Thief game from 2014.

90°

Interview with Keiichiro Toyama (creator of Silent Hill, Siren, and Gravity Rush)

In a career spanning interview, I speak to the creator of the Silent Hill, Siren, and Gravity Rush franchises about his 30 year time within the industry, what his thoughts are in making the transition from working for a AAA publisher to essentially becoming an independent, whether he’d be open to working on new iterations of the franchises that he’s renowned for, whether he’d be open to collaborating with any of the horror greats in the games industry, and what his long-term goals are for the next 30 years… Enjoy!

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Knushwood Butt240d ago

Interesting read, although the questions should have been more focused, and I think Gravity Rush, at least the first one, is fairly dark. Never got into the sequel.

DarXyde239d ago

I loved both games. There are pervasive themes of darkness worked in, but they're very vibrant games and Kat (history withstanding) is a very light-hearted character in a world that has its dark moments, but it's very generally upbeat, especially in comparison to Siren and Silent Hill.

isarai239d ago (Edited 239d ago )

Wait, dude made all 3? Wtf? Dude has a knack for cult classics like damn

DarXyde239d ago

"So most of the games that I’ve worked on have been new IPs, even though I’ve made different franchises and stuff. But I want to note that every time I make a new IP, my resources are pretty limited, and they’re limited by the company that I’ve worked for. So in that sense, Silent Hill, Siren, and the first Gravity Rush game, I think that we were striving to achieve something new, as opposed to making a big budget videogame. So I feel the need to do that every 3, 4, or 5 years. And I keep making new games, so going individual, like going indie right now, for me, I don’t really feel limited, I feel that it suits me more. So it feels like I’ve got an advantage, because I know how to work with limited resources."

That's encouraging. I really hope Sony would approach Toyama-san for a Gravity Rush sequel.

160°

Silent Hill transmission coming May 30th 4.pm. PDT

Blooper Team will share game updates, a deeper look at the film and new merch.

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https://x.com/SilentHill/status/1795228495024734344 should be primary source
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-Foxtrot387d ago

This is make or break for the Silent Hill 2 remake, if it looks lacklustre then I think it's the final nail in the coffin for a lot of people. Nothing has been wow worthy since it's reveal.

Resident Evil 2 Remake, Resident Evil 4 Remake, the Dead Space Remake etc, it has a lot to live up to with the quality remake titles we've gotten recently over the years.

SmortBoie387d ago

While an expectation of the highest quality for such a revered title as SH2 is entirely valid, I feel that the comparison to the likes of RE2R/RE4R is a little steep. Capcom, Konami ain't (these days) and likewise, the SH franchise ain't nothing to the likes now in comparison to the juggernaut which is the RE franchise. A tempered level of expectation would do your appreciation that we're getting something at all a significant justice.
While from the shadows I often agree with your critisisms and opinions, I think you're being to harsh on this particular mid-level team and their passion project here. Sure, it would have been nice to get something of the vein Capcom can deliver, but the profit the SH franchise can conjure in 2024 is likely a far cry from the sure-thing RE is and the budget, no doubt, reflects the uncertainty. In the end, what we'll have here is a serviceable mid-level slow-burn, clunky exploration-based survival horror title that aptly revisits the setting, atmosphere and experience of the core Silent Hill essence in the modern gaming era. For some of us it's enough to be given a chance to be inside that world again, with the town rendered in better graphics than we've ever seen before by a team who obviously cares deeply for the lore of this franchise and is doing their best.
Was it a stupid idea to focus our first-look on a combat trailer? Definitely. It's the aspect I personally care least about. Will it be difficult to accept the modern direction of the characters, voice work and doubtless changes to to the story? Undeniably. But will I be delighted to experience this reimaginging of a game that shaped the very foundation of who I am as a gamer 23 years ago? Without. Question.

I think we need to ease off on expecting everything to be Naughty Dog level masterclass in gaming and just try more to appreciate what is. While we should expect quality from our hard earned dollars, and no doubt have the right to withhold them in defiance of shitty games, greedy corporate practices and buggy messes - we should also give credit where credit is due when the industry at least tries to compromise with us and deliver on what people want.

... would I have likely been significantly happier with a full-scale true modern remastering of SH2 instead of a reimaginging by an unproven studio. Lol hell yes brother. Alas.

387d ago
SmortBoie387d ago

No it ain't AMiles. Keeping the budget low doesn't please the folks that want RE2R quality but it does help keep the risk down on an unproven franchise and release. Maybe if the sales are great we'll see a bigger investment on the next title - it's just a SHAME Konami came out swinging with this title, on this budget, 12 years after the last franchise release instead of saving it for a series sales high point they worked up to - ala Capcom and RE. But we can lament what could have been til the cows come - I'm at least here for the what is, and still pretty excited for it.

387d ago
Sonic1881387d ago

I'm not that interested in it

purple101386d ago

ahhh sheeeee*t, I seem to have lost editing privilege on it too, so hope mods can change it for us!!

385d ago