20°

GotGame - GDC 2016: Planet Licker Tech Demo with Andy An

"What’s the cutting edge of controller technology? The tongue popsicle interface of course! Andy shows us what it’s all about. Check it out!"

30°

Designing Armello: From paper and card to tablet and console

In their talk at GDC Europe, Trent Kusters and Blake Mizzi from League of Geeks revealed how they took Armello from paper-based concept to video game.

Read Full Story >>
thumbsticks.com
80°

The game industry must learn that uncompensated crunch isn’t normal

"After the International Game Developers Association announced our renewed focus on crunch time at GDC 2016, including ensuring fair compensation for the persistent practice in our industry, a new dialogue has resulted around whether or not crunch time is truly a “problem” and the role it plays in the game industry’s creative process."

Read Full Story >>
venturebeat.com
60°

Phil Harrison and a Brief History of Playstation

"Phil Harrison gives a short presentation on the history of Playstation development at the GDC 2016 Flash Backward session."

3356d ago Replies(1)
SynestheticRoar3356d ago

WOW. I remember buying that playstation system. Those games were awesome. I bought a new Sony wega T.V. just for crash.

MasterCornholio3356d ago

He's the man who played with ducks in a tub.

:)

kreate3356d ago

We will make xbox great again!

Spurg3356d ago

what does he actually do...