VRFocus discusses the recent announcement of CryEngine V with Crytek's Frank Vitz, Creative Director of CryEngine.
“Everything takes time,” says studio’s technology head. “We are committed to sharpening our skills!”
I’d rather devs took their time instead of trying to kill themselves trying to meet strict deadlines. Games end up better that way.
Miyazaki's clearly got Sekiro and Bloodborne in his heart, and refining their combat philosophy is in his mind.
Hells yeah. Would love to see another really tight action focused title next. Be cool if he did something completely different, like a cyborg-ninja game.
Elden Ring Director Hidetaka Miyazaki said the combination of freedom and difficulty is a "big hint" of FromSoftware's next project.
So exciting. Crytek have long been at the forefront of graphics tech. Even if you don't personally enjoy their games like I do their techniques and achievements have definitely helped drive the field of real-time graphics forward.