Hey Poor Player's Francis DiPersio writes - "It’s been nearly four years since we last saw Agent 47 in Hitman: Absolution. While not perfect, Io-interactive’s gritty resurrection of the series did a lot of things right, modernizing the franchise with smoother controls, a great sense of atmosphere and a welcome injection of depth to the game’s story. However, the game’s more cinematic approach to the level designs, combined with an over-reliance on Tarantino-esque goofiness (machine gun packing bondage-nuns, anyone?) felt like a bit of a departure for the series, one that had been long celebrated for its methodical pacing and cerebral blend of sandbox slaughter. Absolution eschewed some of the franchise’s core tenets in order to tell a more exciting story, and ultimately left many longtime fans wanting something more."