Digital Foundry:
The key thing to note here is that, in most situations, Hitman manages to stay north of 30fps. With the frame-rate cap engaged, players can enjoy the game with minimal interruptions in fluidity. Hitman is not a fast-paced game, after all, so the lower frame-rate has minimal impact on the experience. It's a handsome, if understated, game with acceptable performance on both platforms. The difference in performance is almost academic when using the frame-rate cap.
Stealth action games from the Hitman series are no longer available for purchase on Russian Steam. When going to the game pages, the message “This product is not available in your region” appears. The changes were noticed to us by one of our users along with a screenshot.
The month of October is going to be filled with excitement as the Hitman franchise is commemorating its 25 years of being in the business.
It’s the 25th anniversary this year?
I’d have assumed it would have gotten something like a remastered trilogy of the original games or a remake of the first game. Something for a 25th celebration.
Super lacklustre
Cultured Vultures: With the World of Assassination Trilogy wrapped up, here's our thoughts on the best and the worst in the series.
I know ac unity was better in crowded area due do having an extra core but this seems to be in the same situation but both cores are really unlocked in both consoles and still x1 plays stronger in crowded situations. My guess is that there's a strong sense of parity in this case
Im sure some patches later down the line will fix some of the issues.. Why do they need to cram so many NPCs on screen at once? All thats going to do is lower the performance.. The PC can handle all that but not home consoles..