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40°

Short Pause Podcast #62: NX Rumors, Nintendo's Latest Direct; What Does The Future Hold For Xbox?

Short Pause: "Episode 62 of the Short Pause Gaming Podcast has arrived! Before Tom Clancy's The Division hits this week and we lose the fellas to Ubisoft's post-pandemic, militarized Manhattan, Brent, Ben, Bender, and Frankie get together once again to talk about the latest and greatest in the world of gaming. Topics this week include:

* More Juicy NX Rumors - More hardware info, a proposed deal with Activision that includes Destiny and its sequel, and talk of Beyond Good and Evil 2 being made as an NX exclusive title all made the rounds this week.

• Nintendo's Latest Direct - While the collective gaming world is thirsty for any and everything related to the mysterious NX, Nintendo still has a current handheld and home console they need to worry about supporting for fans.

• No Man's Sky Gets an Official Release Date - Hello Games' grand sci-fi experiment, No Man's Sky, finally gets a release date! It's launching June 21st on both the PS4 and PC.

* Phil Spencer Talks the Future of Xbox - Microsoft held their Spring Showcase recently, and their commitment to Windows 10 as a platform has never been more clear.

* Plus, this week's new releases and much, much MORE!

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tazmeah3122d ago

I think the Xbox brand will be just fine. While their shift in focus to include Windows 10 may be alarming to some, I'm still pretty confident there are a lot of consumers out there who prefer the simplicity of buying a console as opposed to shelling out for a PC with multiple components to update over time. Yes, I'm well aware that I can get a PC gaming rig on par with the Xbox One specs for relatively cheap, but why would I get that if my friends are on Xbox One? Also, why would anyone build a PC to play a game at the same settings as an Xbox One? Wouldn't you want to see these games at their best? Wouldn't it be better off going big so you can see everything in Ultra 4K & 60 frames? At the end of the day, the Xbox One still is more appealing to me than PC gaming. I'm sure the PC master race will show up and say I can get a super rig for under $600..I'll pass. I've seen the quality of these so called budget super PC's...and they aren't very reliable and you get what you pay for. The Xbox brand is still a more appealing option than PC gaming to a good portion of consumers.

TheDude793122d ago

Star Fox Zero doesn't look like the trainwreck it was initially revealed to be (Star Fox Guard on the other hand...), but Metroid Prime: Federation still looks like Nintendo's biggest embarrassment of 2016.

keys15793122d ago

I really love this podcast you guys do a very good job.

TheDude793121d ago

Thanks! We really appreciate the support!

60°

Aquarius Update - No Man's Sky

Hello Everyone!

Today, we are very excited to introduce the Aquarius Update!

This latest expansion to No Man’s Sky is free to download for existing players, and introduces something that felt like the perfect complement to the new water introduced in WORLDS PART I – fishing!

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50°

Burned by Starfield? No Man's Sky's Expedition 14 is a better gateway into space

If you've been on the fence over which space sim to pick, here's why No Man's Sky's Expedition 14 is a better choice than Starfield.

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380°

No Man's Sky Fans Are Fed Up With Inventory Management And "Lifeless" Planets

Lifeless planets, repetitive dialogue, and constant inventory organization are just a few things No Man's Sky players wish were better.

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spambot081558d ago

the opposite: too much life as far as i'm concernd. similar to real space, finding lifeforms should be absolute rarity. if let's say they made life-hubs and the rest is empty 99% of the time, i wouldn't mind.

jwillj2k458d ago (Edited 58d ago )

This sounds good in theory, but at the end of the day we’re playing a video game. While you may be a purist, most gamers want to be entertained, rightfully so. A game slider could take care of this but the real problem is the value of said interactions.

People want no mans mass effect: gta edition

smolinsk58d ago

Couldn't agree more. The excitement and magical feeling of finding life should be really rare. But with today's gamers that don't want anything to be a challenge it's not gonna happen unfortunately.

NotoriousWhiz58d ago (Edited 58d ago )

Some of us play video games to escape reality. Too much realism will not appeal to us. Most importantly for me, is that I need games to respect my time. Padding for the sake of padding is not worth it for my limited gaming time.

KaoticBrock58d ago

How does not finding life make it more challenging?

Tapani58d ago (Edited 58d ago )

I also think that these types of games have a problem: They keep changing all the time! I bought the game, tried it when it came out, and dropped it. Tried it once more, wasn't there yet, but it was almost a different game. I just keep waiting for it to become the final version so that I can play it from start to finish finally, a form that does not change anymore.

I don't like games being continuously developed, especially space games. In the old days you got games like MegaTraveller or Elite II: Frontier. They felt vast, but were complete, and still confined in the right ways, not too open for their own good.

I think some space games are way too open, they should be more restricted, who wants to aimlessly wander in dark and cold -270C space that kills everything and everything that floats out there other than special human-made materials, certain particles, rocks, light and dark matter. It should be tied to discovery of something meaningful to the story and the characters. Who do you wander for, and why? Why is it important? Who really does care if you get to the goal? It's the journey of those emotions that make stories interesting, and space games would do well not to forget it.

Humans simply don't like stuff that does not have humans (or at the very least humanoids!) as the center of everything. Non-human stuff becomes alien and impossible to relate to. Even animations about toys or monsters understand this, they put human characters into that form to make them interesting and relatable. Games should do the same.

No Man's Sky's biggest problem is that it is too "alien" to me, there's nothing to relate to. It's just aimless wandering. No matter how good or complex the systems are, or how many multiple vast the worlds there are, I can't relate to any of it if there's no humanly relatable drama in it.

isarai58d ago

I mean that's how it was at first, but like a couple years after they did that 1st massive overhaul update that changed all the biomes which made baren planets waaaay less common. I also miss the original crafting system, the current one is just iver convoluted for no damn reason

Adrian_v0158d ago

Second that. Discovery in Elite dangerous felt way more rewarding and that game is barren as hell in comparison

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Armyofdarkness58d ago

I started this again but then after 5 ish hours I realized it’s the same game still. That’s on me, I recognize it’s good but not my cup of tea. Awesome to see the devs supporting it and I’ll check out their next game for sure because there’s something here!

QuarkZ58d ago

Yup, it's a freaking bore and they made it completely opposite to what it was supposed to be at first, which I guess makes sense, they catered to the few players remaining.
It still all just feel like doing the same things over and over, just getting new resources.

RaiderNation58d ago

The problem I have is the environments arent interesting and varied enough to carry it when exploration and discovery are supposed to be the selling points. The game is a million miles wide and an inch deep. And frankly, the game needs more planetary combat besides sentinels and hostile wildlife. I'm not saying it needs to be Destiny, but there needs to be a middle ground between this game and that game.

Abear2158d ago

The grind is real and crafting and gathering resources by grinding are too much for me, already spent too much time hearing that laser…eventually you do unlock tools that ease the grind, but this is the gameplay loop and it hasn’t changed with this update.

RaiderNation58d ago (Edited 58d ago )

Agreed. For as much as they've changed/added to this game since launch, the one thing they haven't changed at ALL is the tedious gameplay loop! It always cracks me up that when using the refinery, the game makes you wait literal time for it to complete. Something like that should just be instant. There's no value in making you wait around for materials to be produced. It's a completely arbitrary task.

I swear this game must be for OCD people on the spectrum lol.

LucidIllusion58d ago (Edited 58d ago )

Only the dumb people are complaining about a game that simulates reality. Please take up another genre of gaming where you're more equipped to speak on and enjoy. Most people don't deserve opinions. Why not play the inferior Starfield?

thesoftware73058d ago

Lucid:

"Most people don't deserve opinions"

Then you proceeds to give your opinion.

"Why not play the inferior Starfield?"

Me thinks someone thinks a bit too highly of themselves smh.

LucidIllusion37d ago

Actually I stated a fact. That's not an opinion. I'm quite reasonably sound btw.

Aussiesummer58d ago

I'm really hoping there next game has missions and things to do and considering it's on one planet then perhaps it will.

Daeloki58d ago

It has missions, as in bounties set out by space stations and outlaw stations, but also longer expeditions that are more or less seasonal.

Aussiesummer56d ago

the game is nowhere near out yet so what the hell are you on?

Daeloki55d ago

"the game is nowhere near out yet so what the hell are you on?"

My bad, I thought you were implying NMS doesn't have missions.

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