Gamerant sat down with the senior narrative designer behind Quantum Break, Greg Louden, during a recent press event to talk about why the game was in development so long.
Good interview. Remedy always want to make their games as perfect as they can hence the reason it took a long time. Its gonna be worth it.
They seem like a great dev that really cares about the quality of their games. I've yet to play one of their games so I'm super psyched for Qb and I preordered on xb so I'll get Alan wake for free!
You might want to play Max Payne 1 and Max Payne 2 also because they are masterpieces.
I'll take the recommendations on board but honestly there's just way too much coming out to add too many new games to the list xD Did I see a rumour that one or both were going to ps4?? If so, I'll look into them then :)
Yeah, they were on PS2 so chances are we might see them on PS4. But tbh, Max Payne is a must have game. You should put it on your to play list.
Its your lucky day i guess :D http://n4g.com/news/1872563...
Ha nice! I'll take a look! I'm up for a good game, doesn't matter when it was made! Thanks dude :)
Remedy is a smaller developer and they take extreme pride in what they release. Every game they make is awesome so I know it will be worth the wait.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.