What does Dark Souls 3 feel like when you've only played Bloodborne?
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Dark Souls 3 is easily the most replayable game in the Dark Souls Series. But, is the game good enough to spend nearly 10 hours killing Silver Knights alone?
These games bore me to tears. I don’t mind the difficulty it’s just the constant killing the same enemies over every time you rest that makes it so monotonous
"What does Dark Souls 3 feel like when you've only played Bloodborne?"
probably a lot slower-paced. there's also more consideration required on things like armour/weapon selection, etc...
I reckon they would feel right at home. I will read and find out though... :-)
As someone who's only played Bloodborne I know that I'll have to change my playstyle.
It will be fine.. Anyone can adjust if the game interests you. These games have always been great but ive been playing since demons souls.. I dont mind using dual blades or a shield.. The setting is completely different..
The thing about bloodborne that I noticed was that the difficulty was artificial it did not scale with your fighter as you leveled up and no the amount of insight did nothing to ramp up difficulty. I simply spent time grinding until I beefed up to a level I felt comfortable with and proceeded to smack down every villain with my Ludwig sword with ease. This bothered me a great deal as I started to feel the game was somewhat of a cheAt and a lie. I found the true difficulty stemmed from its obscure and abstract secrets and loot that I would have never found without a strategy guide. I also realized how incredibly short the game really is when you remove the cheap deaths and trial and error. The bloodborne failures are hidden well but they are there. I found my self disappointed by bloodbornes false difficulty and I hope dark souls 3 does not have this flaw. Imo true difficulty is when a game requires you to think about an exploit a bosses weakness because no matter how much you level up if you can't figure out what kills this boss you won't beat him. But if a game only alludes to that but in turn once you level up enough to just pound away at a boss and beat him that's a fraud and a cheap style of difficulty. That is bloodborne. I hope dark souls does not carry that trait over.