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400°

Sony Files Patent For Glove Controller, Potentially For Use With PSVR

A patent filed by Sony for a glove controller was just published, and it heavily hints at uses with the upcoming PlayStation VR device.

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ccgr3406d ago

Ooh exciting! Still sticking with PC VR though

jukins3406d ago

If you got the rig no reason not to stick with it

dennigo3406d ago

price might be a good reason, then there's the fact it will work hassle free

nveenio3406d ago

I plan on starting with PlayStation VR as an entry-level thing. If I love it, I'll shell out for a pricier and more technically advanced competitor on PC. Otherwise, bless Sony, oh Gods of Gaming, for allowing me to get in on the [relatively] cheap.

Assuming, of course, that PSVR isn't $600.

SonyWarrior3406d ago (Edited 3406d ago )

i'm getting ps vr and will use it on the pc aswell. Even though it probably will not be officially supported for pc it sure will be unofficially just like the ps4/ps3 controllers the playstation camera ect...

+ Show (2) more repliesLast reply 3406d ago
ShadowKnight3406d ago

Still sticking to both for exclusive games

BullyMangler3406d ago (Edited 3406d ago )

Sony glove controller patent?

Been glovin since the 80's

WeAreLegion3406d ago

Why not both? I'm doing both.

thorstein3406d ago (Edited 3406d ago )

Why not both? What do you think this is? Some sort of free society where everyone can make their own choice, including choosing both of a good thing?!!??

That isn't how it works in weirdo fanboy land!

Haven't you seen comments time and again that tell you that you can either have an X One or a PS4 or a PC and not two or all three!

Just who do you think you are?

/sarcasm

Omeganex99993406d ago

If you have the money and you're really THAT excited for VR, why not.

I'm gonna buy PSVR and build a new rig later this year (waiting for the new GPU to land and change everything), I might go for Oculus next year. Mostly for VR porn.

thorstein3406d ago

So. On an article about a peripheral for PSVR you thought to post a comment about the PC's VR?

awi59513406d ago

Didnt nintendo already do that here comes the power glove 2. Oh boy i think nintendo will sue.

NovaCorps3405d ago

stick with it then...oculus is already dead

+ Show (4) more repliesLast reply 3405d ago
Aurenar3406d ago

it will end up as a Nintendo Power Glove?

madmonkey013406d ago

"now you're playing with power"

Clogmaster3406d ago

I wonder if they are going to implement this for "pron" purposes.

kenwonobi3406d ago

These were all my first thoughts.

ShinMaster3405d ago

At least it's much more likely to actually work.

Themba763406d ago

nintendo should have done this first we could have the powerglove 2

masterfox3406d ago

I totally agree on that but their anti-tech/anti-innovation mindset are screwing them up.

jcnba283406d ago

"anti-innovation mindset"

Lol Nintendo are the only one's who innovate their machines whether console or handheld and do not follow the status quo.

Wallstreet373406d ago (Edited 3406d ago )

jcnba28...

The only ones who innovate their machines lol really? Man this has been discussed in tons of articles Sony has innovated their consoles in many ways including the inclusion of Bluray first, 3D, etc in ps3 so please stop the nonsense...

WTH you think PSVR is? first of its kind on console and please dont mention that bs virtual boy which wasnt even virtual reality in any way, shape or form, it only used the virtual name.

Add to that all the innovative games Sony has been churning out as opposed to stagnant sequel after sequel and one or two new ips here and there and when it comes to innovation no one is doing it like Sony.

Its cool to have your bias but please dont restrict the definition of innovation and try to paint the only soccer player putting it in the goal as Nintendo as that is far far from the truth.

psplova3406d ago (Edited 3406d ago )

@themba.. The Vita says hello. The way some games take advantage of the tech it features offers more than anything any of the ds machines ever have. Or ever could. Uncharted Golden Abyss comes to mind among others.

MachuchalBrotha3163406d ago

Funny you say that when they were already trying VR and glove controllers in the late 80s early 90s.

Sunny_D3406d ago

I mean I can understand what he means about Nintendo innovating their consoles. GameCube had the unconventional controller pad, the wii used motion controls,and the wii U has a touch tablet as the controller.

Dubaman3406d ago

@Wallstreet37 Are you seriously saying that Sony using bluray for it's games are more innovative than the d-pad, analog stick, shoulder buttons, controller rumble, essentially creating the layout of how controllers will be designed for decades to come? That's just the hardware side of things and without mentioning how handheld gaming wouldn't even exist in the capacity it does now. How about the basics of game design across multiple genres which were crafted years ago and still influence game devs, fans and and anyone who chooses to call themselves a gamer. They're game changers. All 'home grown' too.

Bluray was developed by dozens of companies and was the next natural evolution of disc-based media after DVD. I wouldn't really call that a game changer. Also, the PS3 didn't introduce 3D; it was on the NES in Rad Racer and the Master System had a VR headset which worked with several games. Lets not forget the virtual boy either - as horrible as it was it was a risk they took and it didn't pay off. They still took the risk though.

I know this will get neg'd to Hell too because this is N4G, the Fox News for Sony Fanboys but no one can deny that Nintendo has brought more to gaming than anyone else, arguably Sega being behind them. I can't deny Sony are successful right now but it isn't because they were first to the party with innovative new ideas or because of the 'best hardware', afterall the PS2 was by far the slowest of its gen yet is still the highest selling console of all time.

If Bluray and 3D is all you've got then i don't see why there have been 'many articles' talking about them. I know where Sony has innovated in the gaming industry i just want to see the real fans and gamers split from the fanboys/posers, who spew nonsense because its the 'in thing' right now.

I mean, they released the PS1 with controller that had no analog stick - you ever tried aiming in Medal of Honor using the shoulder buttons?!

Muzikguy3406d ago (Edited 3406d ago )

@wallstreet

I agree completely. Another thread I said something along those lines and was completely bashed for it. Sony has done quite a lot for the industry IMO

@dubaman

I don't think anyone is saying Nintendo isn't innovative. It's just that you can't say Sony hasn't been. Of course some things were done beforehand and then evolved on. That's innovation also. So the joysticks yes, that was Nintendo. Sony decided we should have 2 of them and now that's stuck. So are you saying that since Nintendo came out with a joystick that anyone after that doesn't deserve credit? If that's the case then Nintendo shouldn't either because Atari had a joystick. Same with shoulder buttons. Yes SNES had them. Sony doubled the amount and once again that has stuck. They all have innovated one thing or another.

_-EDMIX-_3406d ago

I would say that concept hurt them in the long run more then help them.

What gets an install base into life time consumers is ultimately the software.

Nintendo with the Wii seemed to favor classic control schemes for their big IPs, which was counter productive imho for the entire concept of the Wii.

Many 3rd parties made some pretty cool games...

The issue with that.....they are 3rd party. Many, many folk got their long last experiences from those titles, thus moved on to Kinect, Move, iOS games etc.

So I would argue that Nintendo opened the door for those 3rd parties to introduce lots of casuals to their IPs. They feel in love with those IPs, not solely the Wii in general. Once those left, so did that install base.

I don't believe its up to a platform maker to seek to um..."innovate" in certain areas by force, merely make a platform that allows developers to be creative the way they see fit, ie why I prefer PSVR or even currently Kinect as separate things.

People will of course buy PSVR for VR titles, some of those titles will clearly be 3rd party games, titles that might be on PC, also on MS's own VR device next gen if they seek to make one.

What will keep long lasting and repeat consumers will be the IPs Sony makes themselves. If they are going to make PSVR, they must support PSVR (which they very much are doing).

I never liked that Nintendo was treating Wii as some after thought in regards to the main concept of the platform. Some of the best Wii games imho were done by 3rd parties, Zack and Wiki, Mad World, No More Heros, Red Steel etc.

ColonelHugh3406d ago

@dubaman

You ever tried aiming in Goldeneye with the 64 controller? Lol

Both Goldeneye and MoH are still great, regardless, and PlayStation had 3 kinds of controllers. No one should have been forced into using the original controller as it was obsolete for such games.

Kind of like how many people replaced their original Duke controllers when they were upgraded on the Xbox, although the reasons were a little different.

KiwiViper853406d ago

never had a problem with aiming in goldeneye... in fact i was quite the pro. had there been e-sports in those days, i would have been the best in the world at what i do.

ShinMaster3405d ago

@Dubaman

We're talking about the present. All of those things you mentioned were done 2 decades ago.
The Wii U is overflowing with so much innovation, it's falling behind the competition, their network and social connectivity is lacking, the innovative GamePad is hindering performance of their games.

Also, Nintendo was not the first to do thumb-sticks or rumble.
Quit repeating the myth.
Before the DualShock 1, Sony released a limited Dual Analog controller, which had built in rumble (not an add-on) at the same time as the RumblePak.
And thumb sticks go almost all the way back to Atari and later NeoGeo.

You could also argue that some of those things, like shoulder buttons, were a "natural evolution".
Nintendo now uses dual-analog sticks you can push down, built-in rumble motors and 4 shoulder inputs like PlayStation controllers.

"the PS2 was by far the slowest of its gen"
No it wasn't, it was the Dreamcast...

For the 3D on the NES and VR to be innovative and industry changing, it would actually have to make an impact and change the industry. But none of that stuck. They ended up being nothing more than gimmicks.
Today, with current technology, we can actually make stuff that works.

Philface3405d ago (Edited 3405d ago )

@wall: Oculus Rift was first of VR-Headsets.

@Muzikguy: Masterfox says that Nintendo isn't innovative, so Dubaman and jcnba set him straight. OF COURSE they are not the only ones, but they had quiet an impact with their inventions.

@ED: Not true every first party game could be played with Wii-remote and Nunchuck. Only Games where it was better to play with standard controller was Smash. Don't act as there weren't great first party games on the Wii the used the technology. There were many of them.

3405d ago
generic-user-name3405d ago

Can we please stop acting like the Wii U gamepad is innovative? Some guy just said "how about we use a tablet as a controller", that's literally it.

+ Show (11) more repliesLast reply 3405d ago
kotaku773406d ago (Edited 3406d ago )

Something like the gloves Tom Cruise is using on Minority Report

Goldby3406d ago

hes missing half his fingers "WHERE DID HIS FINGERS GO"

If i have to cut off 3 fingers to play with sonys virtual glove, i will say to that... sign me up!

masterfox3406d ago (Edited 3406d ago )

thats actually the only thing missing in this VR thing, PS has the move controller that is accurate as hell but still a proper representation of your hand still missing, not even PC has this mention not even in the long term, so PS by doing this is placing all the correct cards in the table to they able to create a proper VR experience, Sony is definitely shaping up the future for gaming like they show us in this trailer more than a decade ago.

https://www.youtube.com/wat...

Alexious3406d ago

Actually there are already glove controllers for PC, such as this one: http://www.razerzone.com/ta...

Perjoss3406d ago

yes, there are quite a few VR glove projects going on:

https://manus-vr.com/

Alexious3406d ago

@Perjoss - That looks cool, thanks for the share!

WeAreLegion3406d ago

Manus is real. Talon was an April Fool's Day joke.

Errorist763406d ago

Actually the Rift controllers do have finger tracking!

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620°

Microsoft planning “major” Xbox layoffs next week

The cuts are expected to be announced next week.

Microsoft is also planning thousands of job cuts that will impact other parts of it businesses

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Obscure_Observer14h ago

MFs has been beating their chests over great quarterly results and big profits to shareholders while firing people by the thousands just like Sony.

I wonder if at the top of those rumored layoffs they´ll also cancel upcoming or unannounced games while shutting down more studios as well.

14h ago
pwnmaster300014h ago

Always got to throw shade at Sony smh.
Yes we get it,
MS good Sony bad
MS bad Sony is also bad lmao

14h ago
Obscure_Observer14h ago

F* them both!

Just for the record, I don´t care about your victim complex crap either. Find someone else who cares.

blacktiger13h ago

He was talking about both. Why you getting offended when he's using both names

pwnmaster300013h ago(Edited 13h ago)

@Blacktiger

Im not offended , that’s just his formula lol
He can’t help help himself, he needs to bring Sony down when the topic involves MS.
Whether is good news for MS or bad, it some how leads to Sony doing bad lmao.
It’s actually hilarious.

InUrFoxHole8h ago

He's not wrong but im tracking what youre saying. In this case is should just be MS bad. Thats a lot of people fired

+ Show (4) more repliesLast reply 8h ago
Tacoboto14h ago

"just like Sony"

Gosh you're insufferable, not everything needs to be both-sides'd. Sony's had layoffs, but nothing like what Microsoft has been doing and is continuing to do.

CrimsonWing6914h ago(Edited 14h ago)

I mean, no offense, but this is why you’re not some corporate business person running a major corporation. Big profits don’t mean jobs are safe. Do you understand why things like this happen:

Cutting jobs to maintain or increase profitability, especially in underperforming divisions like parts of Xbox like other gaming divisions.

Corporate restructuring and relocating resources for strategic stability in ever changing markets and consumer behaviors.

Investor expectations and optimizing operations to maintain investor confidence. Whatever boosts stock prices and improves future margins.

And there’s many other factors at play. It’s never as simple as business doing well, everyone’s safe. That’s just you not understanding at all how corporations work and have been working since the beginning. This isn’t something that’s specific to Xbox, you can bet your ass Sony and Nintendo do this and if it’s not clear by now, game development is not a stable job nor has it ever been for many. A lot of developers are contractors and guess what happens when a project is done?

Ganif12h ago

Nintendo said they have no plans for layoffs, and you can't seriously claim that the scale of Sony's layoffs most of which involved Bungie which is self managed as even close to the same scale as what Microsoft has done since they purchased Zenimax. And that significantly less layoffs would have happened if those publishers had stayed independent. Keep in mind that much of these layoffs have been due to redundancies specifically related to these buyouts.

CrimsonWing6912h ago(Edited 12h ago)

@Ganif

Nintendo:

https://gamerant.com/ninten...

Sony:

https://gamerant.com/playst...

https://techxplore.com/news...

I don’t think it’s realistic to treat Sony’s layoffs as somehow outside the norm for the industry right now. Even if Bungie is self-managed, Sony’s cuts went far beyond that like Naughty Dog, Insomniac, London Studio being shut down completely, and multiple teams across the globe took hits. These weren’t just minor adjustments.

Nintendo, I had to look up and you’re right. They seem to be an outlier, but rest assured at some point it happens. And even then there’s been layoffs, albeit a smaller amount and contractors.

Would fewer layoffs have happened if studios from acquisitions stayed independent? Maybe. But even independents have been hit hard and look at what’s happened with Embracer’s fallout, or smaller devs like Digic, Roll7, or Volition. This isn’t just a “Microsoft problem” or strictly tied to acquisitions; it’s a broader correction happening across the whole industry, and unfortunately, layoffs are a big part of that process right now.

Ganif12h ago

From your article:

"According to reports, Nintendo of America restructured its testing operations, leading to layoffs of about 120 contractors, part of a strategy for global integration.

Nintendo of America, publisher of iconic franchises like Mario and Zelda, is shifting some contractors to full-time roles for better development integration."

Contractors are not employees, and even if you want to count them as that, it's 120 people vs around 7500 since Microsoft purchased Zenimax.

In an era of game industry layoffs, Nintendo is hiring more people
https://automaton-media.com...

Nintendo Announces 10 Percent Pay Raise For Devs Despite Lower Profits
https://kotaku.com/nintendo...

Nintendo CEO’s refusal to layoff staff goes viral following industry-wide cuts
"Satoru Iwata took pay cuts to ensure staff didn’t have to be let go"
https://www.nme.com/news/ga...

And as for Sony you're comparing less than 1000 total jobs to an estimated7500

Has the industry faced layoffs, yes, but that still doesn't account for the mass layoffs due to redundancies that was easily predictable, or that fact that at least 1/3 of Microsoft's layoffs and studio closures happened before the industry downturn.

thorstein11h ago(Edited 11h ago)

Take the L, Crimson.

People hate Nintendo, but Ganif proved why they deserve support.

+ Show (1) more replyLast reply 11h ago
-Foxtrot13h ago

It's like banging your head off a wall, he just can't help himself.

Microsoft can do no wrong, Sony sucks at everything and Nintendo is bigged up because it's less hassle than trying to defend Microsoft all the time

What's going to happen when Microsoft finally turn completely third party, then what?

anast13h ago

I enjoy Obscure. Obscure does good work.

crazyCoconuts13h ago

Did you know that the first n4g was designed to be a perfect human world? Where none suffered, where everyone would be happy. It was a disaster. No one would accept the program.

Tacoboto12h ago

I wouldn't be surprised at this point if anast and osbcure were both alts for the Admin.

We know how Obscure especially drums up additional comments and clicks with his spam-worthy remarks that somehow never get moderated

+ Show (1) more replyLast reply 12h ago
Profchaos10h ago

Thats business present a strong front to your shareholders while your company burns around you.

Keep shareholders happy at all costs andnif not happy keep them numb to the reality of you organisation

Angyobangyo1h ago

" Just for the record, I don´t care about your victim complex crap either. Find someone else who cares. "

Just for the record, you clearly you do if you have to vent this hard.

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130°

Sony Faces Class Action in the Netherlands Over Allegedly Inflated PlayStation Store Prices

Mass Damage & Consumer Foundation in the Netherlands has filed a class action against Sony for inflating PlayStation Store prices.

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dveio13h ago(Edited 13h ago)

My personal opinion:

Manufacturers and publishers have indeed inflated the industry.

From $700 million development costs for games like Call of Duty, to digital (store) prices for games and DLCs, online multiplayer fees on consoles (why can you play Helldivers 2 online for free on PC but not consoles?) or still preventing sell/lend digitally purchased games.

Sometime in the future, this bubble will collapse.

They should know better, but they just can't help themselves and suck even the last penny out of our wallets.

BeHunted11h ago

Because Sony knows people will be forced to pay those prices for single player and multiplayer games, not everyone prefers PC gaming. Sony also has a monopoly on PlayStation digital games. In 2019, they stopped allowing retailers and game key sellers to sell PlayStation digital games, making them available only through the official PlayStation Store

anast13h ago

The Dutch gov. wants a piece of the pie.

Eonjay12h ago

They should be suing the individual publishers increasing the prices to $80 instead of suing the store. There are plenty of publishers still selling game for like $50 with much success (like E33). But this proves that the publishers are the ones setting the prices.... so again nothing changes because they aren't even going after the main offender. How is suing Sony going to make Microsoft not charge $80 for the next COD? Sony being the number one store in the market doesn't mean that publisher have to charge us an arm and a leg. Again the industry is laughing at us because consumers never get real representation. Just these fake platitudes that are meaningless.

BeHunted11h ago

"How is suing Sony going to make Microsoft not charge $80 for the next COD"

Because Microsoft doesn't have a monopoly, I can purchase Call of Duty at a huge discount from CDKeys or other gaming retailers. The only way to purchase digital PlayStation games is through the PlayStation Store.

djl34859h ago

Weird, I swore GoW, Stellar Blade, Horizon Zero Dawn, TLoU, etc. were on the steam store....uh.....

BeHunted6h ago(Edited 6h ago)

@djI3485

I'm talking about PlayStation games that you can only purchase on PlayStation. I can purchase Steam and Epic games from 3rd party retailers and key stores.

"Sony to stop selling full-game download codes at retailers"

https://www.videogamer.com/...

Killer2020UK11h ago

About time. There is zero fair reason why digitally distributed products that you cannot recoup any value when you want to dispose of them, should be priced higher than that of physical copies that entail all of the costs and the benefits of owning.

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70°

Nintendo Switch 2 review. Is it enough of an upgrade?

Two weeks in, Nintendo Switch 2 feels faster, smoother, and sturdier. But is it enough of an upgrade?

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anast13h ago

It doesn't matter. Nintendo plays by different rules. They are still reskinning games from the 80s.

Goodguy0110h ago(Edited 10h ago)

Not at the moment for most. Good investment for huge Nintendo fans though. You can also expect much more greed from nintendo this gen as well as their confidence really grew from switch 1.
I mean dear God, botw at $70 and totk at $80 fow switch 2 editions. Old games lmao.