Garry from Bit Cultures writes: "Having played some Street Fighter V, here is how I weigh in with 'Is Ultra Street Fighter IV still worth my time?' While Street Fighter V has probably the most impressive character models and skill-based game play of any fighting game ever–in USFIV you feel you are in better touch with your character. USFIV characters don’t feel like they were designed to play in a cookie cutter comboriffic algorithm the way that SFV deploys its hit chains. The cancelable focus attack from SFIV makes the V-trigger system of SFV feel like a cheap gag. SFV adds limitation to the characters and kills some of the creativity for the player. So, as of right now, USFIV is still the game to beat in my heart."
Wccftech selected the ten best fighting games released in the 2010 decade, which they reckon was the Golden Age for the genre.
Our first gaming hero is the fighter in training, Sakura! Sakura throughout the years has been an inspiration to keep your head up high and train to be the very best.
Jahanzeb writes: "It’s easy to make fun of fighting game revisions/expansions, but there’s no denying each entry bolstered the fighting roster and gameplay substantially, particularly with the swansong entry Ultra Street Fighter IV."
'After the release of Street Fighter III: Third Strike in 1999, Capcom took the cast of world warriors on a bit of a detour with the Street Fighter Zero/Alpha prequel series.'.
Alpha was released in 1995.