Destructoid:
After delivering one of its best strategy games in years with Fire Emblem Awakening, I couldn't help but think "how could they top this?" Awakening had pretty much everything you could want -- an intriguing cast embroiled in a well-paced storyline, combined with the series pedigree of surgical tactical action.
But for the most part, Intelligent Systems did it. It managed to build on the pillars of Awakening and deliver a one-two (well, technically three) punch with Fire Emblem Fates -- though one version excited me a little less than the others.
Fire Emblem Fates and Fire Emblem: Three Houses both contain multiple routes that change the outcome of the story, but the 3DS games far outperform the most recent Fire Emblem game in regard to routes. classes, and difficulty levels.
With Three Houses' DLC wrapping up this week, it's time for Fire Emblem newcomers to explore the rest of the franchise! Here's what to know.
I love what makes Fire Emblem the game it is. A deep strategy game that focuses on fully fleshed characters instead of faceless units with great RPG elements. I’m not here for the oversexualized characters, the relationship/waifu simulator. Just letting you know what I love and respect about the series so you know where my head is it before going into here. Let’s break this down ladies and gentlemen.