Reviews 2 Go just finished up their review of the Vita's first localized Digimon game. Here are their final thoughts:
"Digimon Story: Cyber Sleuth is a game that Digimon fans have only dreamed of seeing on the Vita. While the digivolution system does require some extensive grinding, this is a beautiful turn-based RPG with a surprisingly-deep management system. No Digimon fan can afford to miss out on this game. "
GF365: "When we talk about Japanese RPGs, different sagas come to mind: Final Fantasy, Persona, Pokémon. But one that, despite not being so trendy, is Digimon. Digital Monsters, better known on this side of the pond as Digimon, since 1998 has conquered the hearts of many people through manga, anime, and video games.
With the next game just around the corner, it’s time to take a look back and appreciate the best games in the series – from the title released for the Sega Saturn to the mobile games. Here are our picks for the top five Digimon video games."
Bandai Namco has announced that both Digimon Story: Cyber Sleuth and Digimon Story: Cyber Sleuth – Hacker’s Memory have surpassed 1.5 million copies sold worldwide in total shipments and digital sales.
It's just a shame this game took so long to release outside of the Vita/PS4. It could have made so much more success.
Nevada Dru from Bits & Pieces explores delayed gratification in JRPG's.
I really enjoyed this article, it was a good read. This quote gave me a chuckle, because it's true!:
"Pretty much every JRPG involves the player’s characters going from barely being able to lift a sword to killing God"
Final Fantasy 15 the ultimate delayed game with delayed story dlc shoveled in at the last second. Doesn’t ring the gratifying bell when I see that stupid car at all. Article+thumbnail is like describing a 5star meal while watching your cat clean its backside.
More specifically I would say JRPGs are progressive gratification. Basically like listening to prog music vs anything else which imo is the best. Even if a JRPG is all about the journey, generally speaking JRPGs keep getting better as opposed to other games which usually have their high points come in either too soon, or the best parts just aren't nearly as impactful.
Also don't forget the direct comparison that the old Square Enix president made. He said Western players like TWITCH games and eastern players love Cerebral games. Now it was taken as a racist slam. But he meant it as one of the reasons outside of development time and cost return on investment(ROI). But he had a true point people here are TRAINED to like instant stuff. And people there are trained to like delayed over the top stuff. It is not a intelligence slam. I'm glad I LOVE the later gratification! Because it is way better!
Great review.
Wish you could digivolve during battle like in DW3.
this game is sooo much better than i expected. its amazing
this is a really great game, and hour is like ten minutes for me in this game without noticing the passing of time.