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300°

Linkedin Profile For Software Engineer Gives Some Insight Into NX Developement

The Nintendo NX is a hot item right now, with many people thinking it could lead to a 2016 release date. But how long has the system been in development for? A man named Steven Chith may have given away that answer.

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FallenAngel19843416d ago

I doubt Nintendo would've started development that late on their next hardware. Development would've started in 2013 or more likely in 2014.

smashman983415d ago

Well he wasn't doing hardware it says he was on a 6 man team developing multimedia drivers. Seems plausible.

never4get3414d ago

6-dev team coding multimedia drivers, is still hardware related like hdmi ouput, audio jack, controller, etc....external gpu drivers...who knows?

smashman983414d ago

Anything on the console is technically hardware related all I said was that he in no way stated that's when development on the hardware started

XanderZane3415d ago

Yeah.. most likely they were working on this in early 2014 I would think. I'm sure they already have games in development by now. My only question is what 3rd party companies will be making games for the NX. Have any signed on yet? Probably won't know until E3.

3-4-53415d ago

* In case some of you don't know, as soon as Nintendo releases a console, they start development on the next one.

It's been that way since the SNES/N64 days. I wish more people would inform themselves and not be tricked by BS titles like this.

* They started the day after they launched the Wii U.

They do this with handhelds as well, and it's already been stated by many at Nintendo that this is true.

* Don't let the BS media spread lies with this clickbait BS. Be informed.

3414d ago
wonderfulmonkeyman3415d ago (Edited 3415d ago )

There's more to development than just making the parts, in Nintendo's case.
There's also thinking up concepts for directions that the new hardware can push into, such as the Wii U's idea of a screen in the controller or the rumors of the NX having a handheld unit alongside the home console.

It's entirely plausible that they've been thinking up ideas for the NX since year 1 of the Wii U, and only just recently solidified the concept and started putting the necessary tech together, meaning guys like the one in this report weren't working on the tech due to it only having been in the planning stages up until that point last Feb.

That would tie in more strongly to the idea that 2017 is their planned release date for the system, which would make more sense if they want to give the system a stronger launch line-up of games.

Loadedklip3415d ago (Edited 3415d ago )

Retro Studios released Donkey Kong Country Tropical Freeze in February 2014 ... they haven't released a game since while hiring multiple people for a big project.

I am pretty sure that project is Metroid and it will be ready to be shown at E3.

Whether it is Metroid or not, some Nintendo studios have been working on NX projects for a couple of years now.

OtakuDJK1NG-Rory3415d ago

uh no. That was the planning stage.

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Relientk773415d ago

Seems a bit late to me if they only started a year ago, and the console is supposedly coming out this year

Hoffmann3415d ago

Most lkely it started in 2012 or earlier.

esmittystud1013415d ago

If it is coming out this year. I would imagine they would want to test it out for atleast a year before release. If they just started it and its releasing this year.......You couldn't pay me to own that piece of unpredictable hardware.

X1 and PS4 had a ton of time to test there's and both were still a mess at release and six months later. Especially for developers.

Pillsbury13415d ago

They had better have a Mario game ready at launch, it will make a huge difference.

WickedLester3415d ago

It can't JUST be a Mario game either. It has to be a true, next gen-looking stunner of a Mario game! It can't just be another left to right side scroller. It has to be a true successor to Mario 64 with amazing graphics or the next iteration of Mario Galaxy. A true 3d world Mario.

wonderfulmonkeyman3415d ago

Putting too much emphasis and expectation upon graphics is what will kill any chance there is of appreciating a game for its gameplay more than its visuals.

WickedLester3415d ago

@wonderfulmonkeyman

You speak as if a game can't be both.

Why can't a game have great gameplay AND amazing graphics?

wonderfulmonkeyman3415d ago

I'm not saying it can't.
I'm saying you're putting too much emphasis on that, and that makes it sound as if you feel that the game HAS to be this world-refreshing new graphical GOD of a game, or the gameplay won't matter.

And that, unfortunately, is one of the biggest issues that the modern gaming community of today has; too much care about how many polygons a game is pushing, and not enough care about the art style or gameplay.

filchron3414d ago (Edited 3414d ago )

Im with you on that Lester. And the new NX Zelda that comes out after this cell shaded WiiU afterthought of a game needs to be REALLY immersive and atmospheric. It should have the rich, contrasting, dark tone/visuals of the promised Zelda game tech demo from the Gamecube's reveal: http://m.youtube.com/watch?... not the bland twilight princess gray muddy style that people call "the photorealistic Zelda" lol.

WickedLester3414d ago (Edited 3414d ago )

@wonderfulmonkeyman

I never said it as to be a "graphical GOD of a game." However it does need to look like a next gen game. I'm all for great gameplay, however it's much, much harder to market gameplay than it is to show off what your new next gen system is capable of. The NX needs to impress, especially considering it's coming mid-generation.

@filchron

I'd like to see Nintendo start investing some real production value into their games. Could you imagine a new Metroid Prime with Halo's production value? How awesome would Zelda be if like you said, it looked like that original GameCube CG trailer?

deafdani3414d ago

Super Mario 3D World had amazing graphics and was worthy of comparison with Mario Galaxy 1 and 2. (In my opinion, it's better than Galaxy 1, but not as good as Galaxy 2).

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About30Ninjas3415d ago

I doubt it a 3D Mario game takes about 2-3 years to make they probably just port the next Zelda so they can have it as a NX launch Title

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500°

Microsoft Confirms Next-Gen Xbox Consoles, Deal With AMD and Promises Full BC

Microsoft has announced a partnership with AMD to power the next generation of Xbox, including its first-party future Xbox consoles.

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darthv7214h ago

Me thinks the Xbox 8k will be UDNA based.

Obscure_Observer13h ago

This thing is gonna be *expensive* and extremely powerful!

It might easily break the $1000 price point for a console for the first time ever.

VenomUK10h ago

So what's going on here?

I think two things: Windows faces an existential threat from SteamOS if it ever goes mainstream. So Microsoft wants to build an Xbox PC complete with streamlined Windows OS that will be able to be more attractive than any SteamDeck home console.

Microsoft wants every gamer including PlayStation gamers to move to PC, then it wants to market Game Pass to ALL PC players. Even if it only captures 5% of the worldwide market that would likely be enough to bring in enough revenue to make the subscription service a financial success.

fr0sty9h ago(Edited 9h ago)

Note how much emphasis they keep putting on "you can play your games across any device"... as in, no exclusives. This thing will flop hard, again, if it even launches. They already pumped the brakes on the handheld.

Christopher8h ago(Edited 8h ago)

If it's going to do that, it will flop hard. Their best selling console is the cheapest one on the market, not the more expensive one. And they can't sell that to keep up with the more expensive PS5.

Edit: Also, AMD is easily not going to sign away anything that limits what they can do with Sony. They make more money the more consoles manufactured, not the one that sells the least out there but for more.

neutralgamer199210h ago

Xbox doesn’t have someone like Mark Cerny— let’s not pretend that’s a small thing. Sony's domination really began when Cerny became the lead architect. What most people don’t realize is how much of a developer-first mindset he brought to PlayStation hardware.

For example, during PS4 development, Cerny made the call to increase RAM from 4GB to 8GB of GDDR5—a huge and expensive decision at the time—specifically because developers told him they needed more memory. That change had a massive impact on the PS4's long-term success, making it much easier to develop for and future-proofing it in ways Xbox One simply wasn’t.

And he doesn’t just sit in an office and make guesses—he visits every major first-party, second-party, and even third-party studio every two years. He talks directly with the people making the games and collects detailed feedback on what works and what doesn’t. Studios trust him because he’s not just a hardware guy—he’s been a game developer, a producer, and a creative lead. He understands game development from the ground level all the way to the top, and that’s why studios feel comfortable being honest with him. That’s how features like the ultra-fast SSD and the dedicated 3D audio chip made it into the PS5—they weren’t just specs on paper, they were answers to real-world studio needs.

So while Xbox is doing great things with AMD (and that’s a strong move on its own), they don’t have a Cerny—a bridge between engineering and creative. That matters.

And for those claiming Xbox might gain an advantage by launching early—this isn’t 2005 anymore. Back then, launching the Xbox 360 a year early gave Microsoft a real edge. But now? People are invested:

They’ve built massive digital libraries

Their friends and social systems are tied into Xbox Live or PSN

And cross-play means you don’t have to switch consoles just to play with others

You can’t “win” the generation early just by releasing first anymore.

If Xbox wants to win the next generation, they should aim squarely at core gamers. Release a powerhouse, even if it costs $800–$1000. The hardcore market would embrace it. But the real danger is that they’ll also release a $350–$400 console, like they did with Series S—and that console will hold the whole generation back again. Series S was the bottleneck of this generation. Developers had to build to its limitations, and it’s part of the reason why PS4 is still being supported with new releases in 2025.

Power is only one part of the equation. Vision matters. Studio trust matters. Execution matters. And that’s where Mark Cerny and PlayStation’s approach continue to set the bar

crazyCoconuts7h ago

I think they could put in a low effort iteration that doesn't pack in a lot of innovation (same dashboard, copy some ideas on the controller) on refreshed silicon, benefitting from AMDs newer architecture. They don't need an Uber engineer for mediocrity.
If they would have doubled down on exclusives after buying up the universe they could have done just that
But they've done nothing short of sabotaging their consoles for the last several years - why would they try for another baby after clubbing their eldest son? It's madness

neutralgamer19926h ago

Crazy

Microsoft has made major moves in the gaming industry, investing over $75 billion—possibly closer to $80–85 billion—acquiring publishers like ZeniMax and Activision Blizzard, along with renowned studios such as Obsidian, Ninja Theory, and Playground Games. Once that level of investment came into play, Xbox could no longer remain a side project—it had to become a serious, profit-driven business.

One of the major shifts we’re seeing is how Microsoft is adapting its strategy. While Game Pass is a fantastic service—especially for Xbox and PC players—it simply isn’t a sustainable model on its own to fund the rising costs of AAA blockbuster game development. Most Xbox players enjoy their games through subscriptions rather than purchasing them outright, which limits revenue per title.

That’s why we’re now seeing Microsoft embrace a hybrid model: keeping Game Pass as a core service on Xbox and PC, while also releasing major titles on other platforms like PlayStation and the upcoming Nintendo Switch 2.

The results speak for themselves:

Forza Horizon 5, a flagship Xbox title, has become one of the best-selling games on PlayStation.

Gears of War: E-Day (Reloaded) is already charting as one of the top pre-ordered games on PSN.

The newly released Indiana Jones and the Great Circle has performed well.

And there are strong rumors that Microsoft is working to bring even more iconic Xbox titles—including Halo—to PlayStation.

Why? Because the PlayStation 5 install base is on track to hit 100 million within the next year. That’s simply too large a market to ignore, especially when trying to recoup the costs of massive development and acquisition budgets. The days of treating Xbox like a vanity project are over. This is now about business fundamentals: revenue, growth, and profit.

While exclusives still matter in some strategic cases, Microsoft is clearly evolving with the market. It’s no longer about pleasing a small group of fans demanding exclusivity—it’s about adapting to a new reality where cross-platform availability increases revenue, reach, and long-term sustainability.

In short, Microsoft is playing smart: keeping players happy on Game Pass while also capturing full-price sales from the largest gaming audiences worldwide. They’ve chosen growth over pride—and the numbers are backing that up

Profchaos5h ago

I think that stance really downplays what Ken kutaragi brought to the table with the ps1 and its development pipeline which was far easier to work with than any other system at the time including the jag, n64, 3d0

Because let's be honest Sony dominated hard with both the ps1 and ps2.

Ps1 dominated so did 2 but that was harder to dev for with the emotion engine but highly capable.

Its with the ps3 that Sony lost it and really its their only console they failed to get developers on board with and the reason that Ken stepped aside.

But really modern consoles mirroring pc hardware was inevitable consoles were originally made because pc hardware wasbt capable of things like smooth scrolling and as everything evolved consoles slowly morphed into PC's which is basically where we are at now but there's beauty in a consoles simplicity so I dont know what ms will do but making a windows console seems like a bad move many gamers dont want to play with settings they want plug and play and if you push pc to be a console you lose that simplicity and that will hurt

MajorLazer9h ago

I hope there's no focus on 8K. Current gen consoles aren't exactly setting the world alight with rock-solid 4K60 titles, nevermind 4K120. Focusing on 8K would be a waste.

ABizzel19h ago

UDNA is on track to be revealed Q2 2026, so the Xbox rumors from the Activision trail, might be true about them launching their console first to market with a holiday 2026 release date.

That being said UDNA will be a big improvement over the current Series Consoles, but I don’t think UDNA 1st-gen is going to be a huge upgrade over the RX 9000 performance wise. RX 9000 is on 4nm, and UDNA 1st-gen is supposed to be on 3nm (basically 4nm+).

The question I have is are they going to stick with a 2 console future. Are they dropping the high-end since Series S sold better? Are they making a higher-end platform and using the ASUS Xbox handheld PCs as the new Series S option, or are they making a middle ground that’s “affordable” and balances price:performance. Also, are they sticking with the Xbox-PC mentality we see with the ASUS handheld.

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dveio13h ago

I would like to be a fly on the wall during such negotiations.

Aloymetal11h ago

''Next gen will be different''

RaidenBlack10h ago

"... Xbox consoles" ~ they're again gonna pull a Series S-v2 and handicap the next-gen's 2nd phase.

ABizzel19h ago

@RaidenBlack

Series S was a handicap primarily due to the RAM (it needed at least 12GB), but with Switch 2 and more handheld PCs it’s going to become a porting point for those platforms. So while it hurt development early on for Xbox, it’s now helping every other mobile platform…..which is great for everything else even if it doesn’t directly benefit MS, outside of their ASUS Xbox Handheld PC.

That being said, if they did do a Series SV2 I would hope they learned from their mistakes (they clearly didn’t learn from the PS3 or the GTX970 about split memory being awful for GPUs).

RAM
16GB is the will still be the minimum for the next 5+ years (12GB is starting to hit its limit), so that problem would be solved.

GPU
RDNA4 and/or UDNA are big improvements over RDNA2. Even staying at 20CUs like the Series S, the jump to RDNA 4 + clock speed would be around a 60% - 70% boost over the Series S, putting it around a RTX 2060 - RX 6600 performance, which is a much better result, even if it’s still below PS5/SX natively. However, the Switch 2 is showing was a superior upscaled can do, and having FSR4 would be a SIGNIFICANT upgrade over the PS5/SX, and would allow the SSV2to run PS5/SX games at native 1080p same High-Medium settings and FPS as those consoles in most games, but upscaled to 4K with better image quality than both of those consoles.

Price
Considering they raised all their console prices here’s where the issue comes into play. The above hardware would be fine, but if they can’t get it to $349 - $399 (the Series S is now $379 -_-), then why not get a digital PS5 starts to become the question for anything above $399. But if the global economy steady and back to normal what could anyone say bad about this platform at $349…?

anast8h ago

I was going to say this. lol

Obscure_Observer13h ago

HELL YEAH!!!!

HERE WE GO AGAIN!!!!

ALREADY GOT MY MONEY SAVED THANKS TO GAMEPASS!!!

dveio12h ago

You could have saved an additional 500 bucks. Just sayin.

12h ago
fr0sty9h ago

First to market with the weakest console of the new generation, half-baked and rushed. Then Sony comes around and shows them how it's done for the fifth time in a row.

Lightning778h ago

You said they weren't making another console? What happened? You types are wrong about everything all the time it's quite fascinating to watch actually.

fr0sty3h ago(Edited 3h ago)

I still say that... talking about releasing a console and actually releasing a console are 2 totally different things. The fact that they are only just now securing a partnership to manufacture the chips shows just how behind they are. Sony already had a deal with AMD worked out nearly a year ago ( https://www.theverge.com/20... MS already canceled plans to release their handheld ( https://www.laptopmag.com/g... , and instead are relying on other hardware manufacturers to make it for them. The same could be true with the console... MS taking the 3DO route and licensing the Xbox brand to other hardware manufacturers to make consoles for them, while also releasing their games on all the competing consoles, turning them into little more than a third party developer. Besides, that's quite rich coming from the folks who said MS games wouldn't be on PS5. You were also dead wrong about Xbox Series S holding back the generation and making multiplatform games worse on all platforms, developer after developer kept coming out proving you wrong, and you still wouldn't admit it. Just kept trying to move the goal posts...

Lightning771h ago(Edited 1h ago)

"I still say that... talking about releasing a console and actually releasing a console are 2 totally different things."

Reality is hitting you hard also I see.

MS is always behind when it comes to this stuff. They were behind in making the X1 back then, nothing new.

"and instead are relying on other hardware manufacturers to make it for them. The same could be true with the console..."

I'm sorry what? So you didn't watch the video where she literally said they're making their own hardware? That's the whole point of the freakin video. Lol you can't make this up. As usual your off to a horrible Start and it's only gonna get worse it always does. I just laugh.

Xbox going third party is something nobody could of predicted even hardcore fanboys like yourself if we're talking beginning of then gen. No don't sit there and lie and say "you knew all along" because you didn't nobody did 5 years ago.

"You were also dead wrong about Xbox Series S holding back the generation and making multiplatform games worse on all platforms, developer after developer kept coming out proving you wrong, and you still wouldn't admit it."

This again? Ok if that's the case then list me all the games that got held back from the S. Sense it's all prevalent and out there. Don't make excuse just list the games. I always ask and you dodge and make excuses. Show me digital foundry footage I wanna proof evidence and details. Now go, no excuses list the games now.

blacktiger7h ago

You could PS6 and play Xbox games

bleedsoe9mm6h ago

you'll be able to play everything on Windows PC

fr0sty3h ago

for 3 times more money than a ps6.

__y2jb2h ago

I like the all caps and multiple exclamation points but I feel like you could have pumped up the current gen more. 6/10, good effort.

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darthv7212h ago

...already? Gen 10 is but 1-2 years away.

Profchaos10h ago

@raiden kind of but if they didn't rush rrod may not have happened and they could have turned a profit that generation

Also ps3 dropped the ball massively so the generation would of been theirs by default but rrod abd mattricks casual push killed them and gave Sony a opportunity to claw it back

fr0sty9h ago

@prof, don't underestimate how much developers finally getting a grasp on coding for the Cell processor also helped PS3 take the crown in the end.

Profchaos12h ago

Classic move if you're losing just start the next gen early look how that worked for dreamcast

RaidenBlack10h ago

but then again worked for X360

Lightning7710h ago

I thought they weren't making a new gen though?

Chocoburger10h ago

At least the Dreamcast was an amazing system (still is!), the last two Xbox generations have been shameful.

ZycoFox6h ago

Except Dreamcast was a generational leap, majority of games looked just as good if not better than some PS2 titles. More than what can be said of Nintendo since the Wii.. plus an early launch worked well for the 360.

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RaidenBlack10h ago

Sony confirmed their partnership with AMD for PS6 ages ago.
With Xbox taking time, everybody was hoping they might try something new & different by going Nvidia route but guess they went with the boring AMD route again.

Lightning7710h ago

Well Sony recently said that PS6 was top of their mind and are hard at work on it.

Next gen talk already we're 4 in a half years in the gen. 9th gen is easily the worse gen by far.

darthv7210h ago(Edited 10h ago)

Almost 5 years in for PS and XB entries... Nintendo kicked off 9th gen back in 2017. MS and Sony were late because of the release of the Pro/One X consoles to extend their 8th gen presence. And in doing that is why the adoption rate for their 9th gen has been slower than the previous. Its also why crossgen is still a thing.

But like you said, 9th gen has been the worst, even in my 40+ years of gaming.

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200°

More Read Dead Voice Actors Hint at a Big Announcement

The voice actors for Arthur Morgan and Charles Smith have vaguely confirmed a claim by Rob Wiethoff (voice of John Marston) that big news related to the Red Dead franchise will be coming "before Friday."

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lukasmain1d 3h ago

I hope it's a remake of the 1st game. But it's probably just the PS5 version of Red Dead Redemption 2

OtterX1d ago

I hope a PS5 upgrade launches on the same day as announcement & it costs no more than $10. I already bought the Ultimate Edition once, they got good money from me.

I stopped playing completely 2 years ago until they did 60fps. I really didn't expect it would take this long & I didn't want to start completely over on PC.

dmonee13h ago

My wish is that its optimized for current gen machines, with some sort of story expansion. Undead nightmare 2! My 2nd wish is that it just shadow drops on the day of the announcement!.

Lionsguard13h ago

Give me my RDR2 Undead Nightmare already.

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140°

Former exec says PlayStation didn't view Nintendo as competition, except in Japan

Former PlayStation executive Shuhei Yoshida talks about how the company never really viewed Nintendo as competition.

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gold_drake23h ago

yeh i can see that.

bk then, nintendo was rly successful with the wii, and they just did their own thing.

now nintendo is a juggernaut when it comes to first party games ; selling in the 10s of mio.

hiawa2318h ago

Good interview. I mean I see Nintendo in their own lane.

Kneetos17h ago(Edited 17h ago)

Not sure how he came to that conclusion of Japan
PlayStation has been in decline since the PS2
Aside from the Wii U Nintendo pretty much outpaced Sony in Japan, and not by a small margin

goken14h ago(Edited 14h ago)

Huh?
Saying playstation is in decline since PS2 is like saying Call of Duty has been in decline since black ops 3… the point is COD is still selling gang busters everywhere every year

Nintendo undoubtedly doing better than PS in Japan owes at least in part to Japan’s preference towards handheld gaming.

ZeekQuattro14h ago

The PS3 was actually the start of Sony's hardware decline in Japan. It's only gotten worse since then for Sony.

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