Kotaku:
This week, Square Enix released Adventures of Mana, a remake of the classic Game Boy action-role-playing game Final Fantasy Adventure. Like many of Square’s other mobile games, it’s both A) pricey and B) excellent.
I bit the bullet and bought a copy on iOS last night, dishing out $14 for the privilege. (It’s also out on Android; sadly, the Vita version appears to be exclusive to Japan.)
Are you excited for the forthcoming Visions of Mana? This retrospective of the Mana series will tell you all about the franchise thus far.
The Mana series has been around for decades and spawned multiple titles in that time. Here's how each title ranks up.
Final Fantasy Adventure will always be remembered as the game that started the Mana series, a blend of traditional RPG elements and real-time action, with towns to explore, dungeons to conquer, and a variety of useful weapons, but its overriding sense of the melancholy and tragic aspects of honor will always strike a harsh chord with those who enjoy picking up a sword to save a world that they themselves will never be allowed to enjoy.
"its overriding sense of the melancholy and tragic aspects of honor will always strike a harsh chord with those who enjoy picking up a sword to save a world that they themselves will never be allowed to enjoy."
I really don't understand this line... How do these even correlate at all? It's not like these two aspects contradict one another.
Shame... I wont be willing to buy it unless it comes to the Vita.
But it looks terrible.