Reintroducing Pipeworks: Don’t Call This A Comeback, We’ve Been Here For Years
Shortly after its foundation in 1999, Pipeworks Studio earned a reputation as a talented, reliable work-for-hire developer. For 16 years we created some of the industry’s biggest licensed hits, including 2002’s Godzilla: Destroy All Monsters Melee, and 2010’s Deadliest Warrior: The Game. As Oregon’s largest video game developer we are tremendously proud of our achievements to date, but that’s not what we’re here to talk about.
We’re here to discuss the new Pipeworks.










