150°

Quantum Break Creative Director Talks About Future Games; Touches on Fantasy, RPG Elements and More

Today Quantum Break Creative Director Sam Lake talked at a masterclass event at he Cité des Sciences et de l’Industrie in Paris, which DualShockers attended, and reasoned about the future of the studio after the upcoming Xbox One exclusive game.

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DarkOcelet3434d ago (Edited 3434d ago )

"Could you imagine a fantasy RPG by Remedy Games? I don’t know, but I’d buy it. Of course, Lake did not say that this is the direction in which they’re going to go, but it would be intriguing to say the least."

I believe what he meant by some RPG elements is that its like Bioshock for instance.

In Bioshock, you choose to upgrade certain elements like Fire from being small to being big and affect many people.

For instance here, i think the ability where Jack stops time can be prolonged with higher levels. Or maybe some powers will effect your psychical strength or heighten the effect of your bullets.

This is making me more excited. Bring on this beauty.

Also it would be amazing for Sam Lake to make an RPG game but hopefully he makes Alan Wake 2 next.

OpieWinston3434d ago

I think sticking to the "tiny steps" like upgradeable time powers as he said is probably the best plan since Remedy does an amazing job with action and intense story telling.

They do an amazing job at molding linear games. And should stick to that rather than messing with the formula that they've nailed.

DarkOcelet3434d ago

Expanding is not always a bad idea.

Besides, it seems everyone is expanding these days.

CD Projeckt went from somewhat Linear Witcher 2 to Massive Open World with Witcher 3.

Hideo Kojima went from linear games to Open World games, while the story was not the best, the gameplay was top notch.

And Ken Levine next game is a Small Open World game.

So if they believe they can create something excellent with more freedom then by any means they should do it.

Kreisen3434d ago (Edited 3434d ago )

It takes them like 6 years to make a linear action game. I fear if they ever set out to make a big rpg we would never hear from them again lol.

locodoco3434d ago

Equal to Guerrilla Games and Horizon, right?
Or so because it will work with MS deserve to be criticized?

Unlike them Remedy create games with great storylines, memorable characters, and varied jogabilidae, and bring these quality an experienced studio surely give great value to an RPG.

I hope they expand creating small groups for investment in various games while maintaining the focus on that and they know best.

The remarkable game lovers with good history thanks.

40°

Remedy and FBC: Firebreak Interview - Unraveling The Oldest House

MP1st talks to Remedy Entertainment about FBC: Firebreak and even Alan Wake about game budgets, live-service and more.

80°

Remedy Explains Difference of AA to AAA Games to the Studio

Remedy Entertainment explains the difference to them on what AAA games are compared to AA in relation to their projects.

190°

Remedy Aspired to Be 'European Naughty Dog,' Says Alan Wake 2 Director

Remedy aimed to become the "European Naughty Dog" after drawing inspiration from Naughty Dog, says Alan Wake 2 director.

174d ago Replies(1)
goken174d ago

It’s hard to deny ND’s excellence. Good to aspire to be the best, Remedy is doing a pretty good job. Just make a good game tell a good story, leave politics alone

GamerRN173d ago

Remedy is next to get bought

Killer2020UK172d ago

The problem is, politics leaves no area of life untouched anymore. So it's pretty damn hard to leave politics alone. Everything is a party political issue in the States where if one side takes a stance on anything, the other takes the polar opposite stance just for the sake of it.

Inverno174d ago

Why? Remedy were already making mature games while ND were still making platformers and they wouldn't get around making mature games til the end of the PS3 gen with TLoU. Remedy was already ahead, y'all just went a different direction during that gen.

Sonic1881174d ago (Edited 174d ago )

Not to mention Naughty Dog hasn't made a new IP in over a decade. I thought TLOU2 was good but not great like the first game. I actually think Insomniac games and Sony Santa Monica have passed them up as the best Sony first party developer. I even liked Ghost of Tuishima better than the last of us 2

babadivad174d ago

The first TLOU game was in my top 5 games of all time. Like "The Joker", it didn't need a sequel.

It was brilliant.

neomahi171d ago

Agreed. The first one didn't get anywhere near as political as the second one that dipped heavily into woke territory. Gamers don't want to be preached to, they want to live in an alternate reality where they don't have to live in life, they want to experience something else, have fun

neomahi170d ago

That used to be their thing, like their trademark. With Crash Bandicoot, Mark Cerny interestingly, then the head of Universal Interactive, advised them to sell the IP as they did Insomniac with Spyro so when Sony bought them, they didn't really own the IP and funny enough, Microsoft now owns the IP. Jal and Dexter was next but the technology has changed so much that with Uncharted, it didn't make sense to keep doing Jak and Daxter, Naughty Dog had already been built up and compromised of so much of the team of the original Crystal Dynamics, that's where a lot of them went was to Naughty Dog, which is part of why it bears so much a resemblance to Uncharted. Amy Hennig had just come off of Legacy of Kain.

So, yeah, The Last of Us, really, is about the only one they haven't moved on from. Druckmann's ego won't let it move on, and he'll milk the cow dry rather than leaving it a legacy. "Always leave them wanting more" is the key in entertainment, but yes, traditionally that's how they've done things. Fans beg for more Jak & Daxter and Evan Wells and Christoph Balestra knew to keep telling them NO

RaidenBlack173d ago

Can't wait for Remedy's Max Payne 1&2 Remake ... my most anticipated remake project
Dont know what's gonna happen with Max Payne 3 (hope R* atleast Remasters it) but I'd prefer if Remedy continues the Max Payne series. I'd even play a Mona Sax spin-off (MP2 fans will know) ....
Heck I'd even say, WB let Remedy make a gritty Batman game. They'll nail it, I am sure. But alas the idiotic WB management will not let it happen.

babadivad174d ago

They nailed the graphics at least. At this point, ND wants to be the ND Remedy was trying to emulate.

isarai174d ago

I mean, as far as talent, they're really close, but I think the thing that's working against them is the overconvoluted paranormal storytelling they've created. While it's super interesting, it's not the easiest thing to digest for your average normie. It's kind of that issue music has where you have to dumb down your stuff to appeal to more people.

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