Pricing a product right or wrong can make a success or failure. Oculus seems is about to learn what happens when you break customers’ expectations in a negative way, doubling the price over what was initially announced.
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They never announced an official price so that's just false. It's also selling extremely well for its price. Obviously it would have been nice to be priced around 300 but obviously that couldn't happen. They can't just price it at whatever they want. Cost of development and the current market value and other factors are taken into account when pricing these things and this is all brand new stuff so of course it is going to be priced high. As harsh as it sounds, if a person can't afford it, that's not occulus' problem. They priced it to the enthusiast crowd, not to everyone. No one gets mad when the next high end gtx is priced at 600. They accept it's a high end device and move on. Well this is the same. Occulus is at the high end of the vr spectrum. Want a mid ranged one?? Psvr will probably be the one to go for. Then you have gear vr for the low end.
Very few tech gadgets have responded from slow starts due to price. Two prominent examples of rebounds are the PS3 and the 3DS. In both case they had to relent and slash the price, "take a hit", to win gamers over.
Because this company is so young and unknown. Because the tech is "new" and gamers can't truly understand what they're missing out on it all makes for a very bad launch by my forecast.
First of off I am a big xbox fan, but I will be picking up a ps4 and a psvr when it comes out. Would love to get oculus, but my computer is not up to it. I am hoping the psvr will come with a game and or controllers.
I can't really understand the negative stigma regarding the bundle price for the Rift. That price gets you everything (minus the PC) to get Rift up and working.
Just like the PSVR will need a certain number of accessories to get it up and running.
I didn't hesitate; got my pre-order in nice and quick and will be amongst the first to receive the CV1 in March/April.
The DK2 has given me immersive gaming experiences I never thought possible.
I've piloted starships across the Milky Way. I've driven 18-wheelers the length and breadth of Europe. I've enjoyed all my old Sega/Nintendo retro emulations in the comfort of my own retro arcade, faithfully recreated on a CRT TV, whilst playing old mixtapes from my childhood. And when I don't even want to play games, I can watch all my favourite movies and TV Programmes in the comfort and privacy of my own 4D cinema.
I can't put a price on these experiences. They're evergreen - they will never get old - and I will not let $$$ sour the excitement I continue to feel for the future of this groundbreaking technology.
/Rant over.