In an industry that’s unsubtly shifting to an always-connected, internet-required medium, it’s nice to see some (brave) developers stubbornly refusing to become dependant on their ethernet cables when making something multiplayer. Even more surprising is that they’ve made this an entirely internet-free affair. Stardust Vanguards, aside from having a fetching title, consists of giant mechs and starships battling it out with up to four players jumping into the mix. It’s a golden pairing that, while promising some tasty explosions, does position itself in a somewhat saturated corner of the market. Does Stardust Vanguards do enough to stand its ground in these heavily infested waters?