Howell from GamersFTW writes: "Ahh, collecting monsters, and training them to battle other monsters. Few games feel better than these over-justified cock-fights, with Pokémon reigning as king. While Pokémon never fails to fill gamers with nostalgia, it's great to look at how other games in the genre have taken the concept in interesting ways, evolving into more than just rip-offs. Here are 7 of the best."
Pokecology is a real book based on the behavioral science and ecology of Pokemon, and it's coming (to Japan) in mid-June.
Pokemon Scarlet and Violet are set to receive upgrades for the Nintendo Switch 2 to improve performance when the new console launches later this year.
For anyone who somehow missed the news over the weekend, Pokémon developer Game Freak suffered a data leak in August which has just come to light, with various internal docs, source code to games, and other material finding its way onto the internet.
I imagine if the source code for legend ZA gets dumped online, even in an unfinished state, modders will finish it, clean it up and it would punch a hole right though the games sales numbers
Some of the stuff from these leaks is pretty wild, particularly the human/Pokémon relations, I imagine Game Freak spends a lot of time reigning in the lore guy (supposedly it's a girl) who's totalling into that mythos. Makes me wonder if some of the stuff we see in game is toned done versions of that stuff that has been sanitised for the audience (some of that is really interesting though).
Jade Cocoon was a fantastic game with so much potential. Would love to see the series make a proper comeback...dream on, right?
Digimon was so blatant, but I did like the more mature tone. Yo Kai Watch missed the mark a bit by introducing something even more juvenile than Pokémon.
Also the games:
Ni no Kuni
Azure Dreams
Just saying by logic if the knock is better then the original.... then its the new original. Digimon was overall better then pokemon but I know I am going to get down voted :P
What Digimon failed to do was make any substantial long lasting game formula for their games, they're too diverse to really get people to stay attached. The "farm" aspect was always left to the side in games past the 1st Digimon World, despite that being an interesting game mechanic that makes sense for the creatures and how they came to be(tomadatchi). The battling aspect for majority of the games is rather bland, and the "rumbles" were always too simplistic.
I will say that I think they should capitalize on Digimon World Championship styled combat. I love the farm aspect of digimon, and just letting them duke it out was very cool and entertaining, just not realized in a big way being limited to a rather ugly DS game. I also think Digimon would be an amazing "animal crossing" type game taking place in the digital world, befriending digimon and helping in various problems, with some light battling aspects.