Thunderbolt writes: "Racing games. Drive a car as fast as you can around a track, win credits, buy new cars to do it faster. Rinse and repeat. Love it or hate it, those are the basic mechanics behind most racing titles, especially since these days there appears to be very little variety between them. Press releases usually highlight licensed vehicles such as Ferrari and Porsche (but never Skoda, for some reason) or city-based circuits that are in reality just a custom racetrack littered with famous landmarks. Some developers however have tried to buck this trend (Burnout Paradise and Test Drive Unlimited) whilst featuring timed routes and tradable cars. These titles had more emphasis on exploration and discovery, a little like Driver or Grand Theft Auto without the walky bits. Not Trackmania United Forever though."