Scott:
Hi everyone! I wanted to provide a few updates on several things!
First of all, I apologize for the lack of updates on the websites. My old faithful computer (which I used to make FNaF 1-4) finally died the other day. I had all of my work on FNaF World backed up, of course, but it's still quite a delay to get a new machine and reconfigure software, etc. I hope to be back up and running soon!
Five Nights at Freddy’s World, the new RPG from Scott Cawthon set in his popular Five Nights at Freddy’s universe, has been re-released after Cawthon pulled it from sale last month.
George Foster from GamersFTW writes:
It’s painful for me to admit it as a fan of the series but Five Nights at Freddy’s World is simply not very good. Scott Cawthon (the creator of Five Nights at Freddy’s) has even admitted with a public message to the community that this time it was perhaps a rushed game too many and that the game will now be taken down from Steam to enable him to fix the mistakes.
A clear sign of franchise saturation. Too bad since the first game was actually original and gripping
“Scott Cawthon has tried to give too much to the community and milk his success for all its worth.”
He tried to pull an Angry Birds and failed. Putting out too much too soon will just saturate what could have been a growing market. A rookie mistake in the business world.
The Five Nights at Freddy’s community is of mixed sorts at the moment. On one hand, they are excited about the surprise launch of Five Nights at Freddy’s World, — the latest in the FNaF series — which launched yesterday on PC. On the other hand, many have noticed the content lacking.