Gamemoir's Mitch picks 10 upcoming indie games coming out in 2016, so you can pin them to your figurative drawing and have no excuses for forgetting about them.
Simulation Daily Interviews Asobo Studio COO David Dedeine about Microsoft Flight Simulator 2024 and its new features.
Slava Lukyanenka, the producer and creative director of S.T.A.L.K.E.R. 2: Heart of Chornobyl, offers an insightful look into the development of the much-anticipated sequel. He delves into the significant impact that the ongoing conflict in Ukraine has had on both the game and its team, sharing how these challenges have shaped their approach.
Palworld developer Pocketpair has responded to this morning's dramatic decision by Nintendo to file a patent infringement.
Palworld is better, but Nintendo has$$$$ They can fight it all they want, but will absolutely lose. It is a blatant Pokemon rip off. I do wish them luck though.
People want Nintendo to lose as a big middle finger to the company, but if Nintendo wins then they set a precedent for others to follow which could be bad for Nintendo themselves if they end up infringing on a patent owned by someone else
The one I'm reminded of is, a few years ago Sony patented something to do with AI controlling a characters moments in a game to "help get past difficult or grindy parts" of a game
Mario kart 8 deluxe had a the auto acceleration and auto steering technology implemented, so potentially if that came back for mario kart 9 could possibly open the door for Sony to sue them if it's close enough
Tangiers hit funding troubles and the developers have been silent for a long time now, the game will probably end up being vaporware. As for the others, I'd say that Rainworld is my most anticipated, especially since that developer is managing to accomplish some truly impressive feats with the AI of that game. Really fascinating to read the dev log.
No Below?
Rainworld and No Man's Sky along with cuphead are some games I really want to play.