Palmer Luckey further addresses concerns about Rift.
The Nintendo Switch 2 has proved to be a success the world over, however, one nation which is particularly keen on the Nintendo’s latest platform is naturally Japan. Recent sales data has shown that…
yeah nothing is gonna dethrone nintendo in japan, especially if there's a handheld involved.
I guess the resistance against always online and digital only consoles is BS. The people have voted with their wallets.
Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”
Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.
They want to get scammed and pay twice for a thing they already own.
Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?
AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.
AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.
I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.
Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.
Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.
Multiplatform software and hardware 'Xbox/AMD APU'.
Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision
The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?
like any tech, it will get cheaper as parts and electronic prices come down.
It needs to be more affordable now not years from now!
"We have been working on VR for a long time. A lot of these players did not even come into the game until long after we were well along on our current path"
What a bunch of BS. Sony started R&D for PS VR back in 2010. Oculus was first to market with devkits and consumer product, but acting like everyone jumped on the bandwagon after them is just not true.
It's unproven technology in the masses eyes.
VR is amazing but it has a long battle ahead of it. It's almost certainly dead in the water in any, "closed market", like PSVR. It's NEVER going to sell millions of copies in this economy, and like EVERY other, "new thing", console companies try, they drop it as soon as it doesn't remake the wheel. Do people REALLY believe Sony is going to support their headset if it only sells 750 thousand copies?
VR's only short term future is in an open, indy market where people can buy to enjoy it for what it is with smaller, cheaper, saturated market indy games/applications. It doesn't really matter how many are out there, because people who love vr will continue to make content for it even if it's homebrew, modded games or just free.
Someday VR is obviously going BIG places. But it's gonna have to be smaller, lighter, cheaper and wireless.
VR dating, distant family gatherings, personal movie theater, gaming, porn, live education, mental health, vacations, VR movies... I'd personally LOVE to get a front row VR seat at a concert half way across the world that I couldn't hope to afford the trip for.
Once VR is proven and everyone tries/enjoys it, we will see it mass produced in dedicated factories, not contracted out at some foreign factory, and the price will go down.
clickbait title.
"Obscenely cheap FOR WHAT IT IS"
ie it is a good deal for the hardware you are getting.
No one ever said it's a cheap product.