Armik Asheghian from Gamerscore Whores writes "When Phil Spencer stood up on the Oculus press conference stage last year it formulated the beginning of a partnership between Xbox One and Oculus VR that we feel will go much deeper than a mere accessory bundle and a Windows 10 Xbox One virtual room experience. The HoloLens is more of an enterprise product in our eyes, it’s limited scope for a wide array of gaming leaves it already at a disadvantage against the likes of the Playstation VR. We believe that in 2016 Microsoft will announce a partnership with Oculus VR which will make the headset work on the Xbox One using an eGPU or internal GPU if Microsoft decides to dump the disc drive and bring out an Xbox One Slim. Katie & Armik go into greater detail in our video prediction."
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A long shot but if true will only be a smart move on Microsoft's end, if VR succeeds they'll make a good chunk of profit without the manufacturing/research costs etc. While if it fails to take off they'll be in a much better position than Sony would be if VR flops, again doubt this will happen but would be very cool
I'm predicting the same thing.At CES they will announce an oculus solution.Just create a box similar to Sony's.
If VR succeeds,they'll eventually come around with VR too.it's only an optional way to play. And kinect could easily track markers put on a controller.
But we'll see...
As for the other part of this video, it's nonsense.Keep hearing Microsoft has better bundles and is selling better during the Christmas season. But sales don't show that to be true. Game sales don't show it to be true. Or we would have seen release numbers. Things aren't what they seem if you have to hide them and bring up "experience" numbers. I'm sorry but that's just the truth.
It's inevitable that at some point, Microsoft is going to jump into native VR development, and not just coast on the strange TV within a TV experience that they announced last year, acting as though it counts as a full-on answer to what Sony is offering.
I think the removal of the disc drive to make space for an additional processing "unit" for VR, is a terrible prediction. "That just makes sense!"- no it really doesn't. That would leave upwards of 15 million Xbox One consoles out now, unable to play VR games. I'm not seeing that. I think that the point of going all digital, is reducing the cost of the console by not having a disc drive (as well as the whole theory of them controlling your purchases via digital-only channels). Adding some extra tech in there is not going to lower the cost, but maintain it or even increase it.
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Oh and even these Xbox guys are vouching for the excitement of the kind of experiences VR is bringing to the table. Just listen to this video @ 6:30
With Zuckerberg giving away & taking a more philanthropy lifestyle , Could a buyout of Facebook be happening or certain assets are being sold . Lets be honest VR is bound to be a success of sorts and it being a PC feature , you know MS is going to make certain they are not left behind . JMT
As an Xbox owner, I think it'd be a great error to get rid of the disc drive, but we all know eventually disc games will be a thing of the past. Sony , Microsoft, Nintendo all want to cut the middle man out, developers don't want profits going to games stores and online sites no more now they have figured a way to sort that out and that's digital downloads.. who know maybe next gen vr will be more intense and the disc drive will be in the past, sent Nintendo already leaning on no disc drive for there next console???
I must admit, me and my son both own an Xb1 each, we share games through the digital sharing thing Microsoft have put in place, so we get two machines playing one copy of the game. It's also been much cheaper to buy American xb1 digital download codes and go onto the American market to download the American releases, saving anything from 5 GBP up to 25 GBP. Over time I have saved a he'll of a lot with this method and have a vast library of games that are digital on xb1..
To be honest I am not all that into vr at the moment, maybe once development progresses and it all gets better for sure, oh and costs drop, because let's face it, this vr tech isn't going to be cheap. I've already spent a fortune on this current gen and no doubt I'll spend more, to add vr to only increase my further spending would be crazy at first..