Early Tomb Raider Designs Looked Like Lara Croft in Far Cry, but Didn’t Work – Julien Merceron
During a masterclass lecture held at the Cité des Sciences et de l’Industrie in Paris, attended by DualShockers, former Square Enix Worldwide Technology Director Julien Merceron provided an interesting detail about the development of the first Tomb Raider reboot released in 2013.











