Tom Clancy’s Rainbow Six Siege Review – Gametactics
Tom Clancy’s Rainbow Six is a franchise that has been around since 1998 and has taken a lot of different forms. The first iterations where very hardcore tactical shooters which required the player to develop and execute their own highly technical assault plans. The next major form took the franchise to a more traditional linear format with a tactical edge with Rainbow Six 3. Then they refined this concept with a really innovative third-person cover system in 2006 with Rainbow Six: Vegas. In retrospect, the largest issue that has plagued the franchise is not due to the rapid change in format but with the lackluster follow-ups. Rainbow Six 3 was fantastic, Lockdown was a step back. Rainbow Six: Vegas was another great experience, but its sequel wasn’t that special. Ubisoft Montreal plans to change that formula with Rainbow Six: Siege. It’s the next main iteration of this once-popular franchise and the studio developing it has worked on an impressive array of highly regarded franchises.










