Chalgyr's Game Room writes:
Dungeons and Dragons meets Minecraft is about the only way I can think of describing the sandbox/survival/RPG game called Astral Terra. It’s currently in Alpha and very rough around the edges but it could hold some promise if the developers focus on their goals and try not to do too much.
Astral Terra uses a now familiar voxel based world that is fully destructible which i've seen a few games employ with varying degrees of success. I’m not entirely sure how to approach this one because it blends many different game elements but doesn't seem to fully employ any of them. It has some builder/sandbox elements that allow you to harvest resources as you explore your environment like wood and ore. I will warn you now the game is rough and your first time mining a rock will be a slightly startling experience as the object comes flying at your head! These materials can be used at a crafting station to build better weapons, stuff for your home or more advanced crafting stations for more advanced items. So far, pretty standard for builder/sandbox games like Minecraft. It gets weird when you summon this crafting station with magic.
I take a look at some of the PC games that are coming out this week, 9th – 15th November 2015
TechRaptor - There was a great mix of tabletop and video game developers at Indy PopCon this year. We had the awesome opportunity to sit down with local game developer, Tethys Interactive and talked about their in-development game – Astral Terra!
Sandbox fantasy RPG Astral Terra gets some new character concept artwork, this time showing off one of the playable races as per popular demand in Astral Terra.