Hardcore Gamer: This week finds the gaming world in various stages of unrest. Outraged voices, calming personas, fence sitters, speculators and opinionists are flooding the forums, websites and social media to express a multitude of emotions and thoughts. One of the main culprits of this unrest is Final Fantasy VII Remake. A new trailer was released at PSX this week, causing varying amounts of uproar and/or excitement.
With the direct implications of that announcement worth a discussion, I wanted to express my thoughts on something specific that is definitely impacted by it, along with various elements of the trailer. That is Final Fantasy VII’s overworld.
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Nearly 27 years after the original game's release, Final Fantasy 7 superfan Jamie Colliver has finished his magnum opus: A shot-for-shot remake of the original PlayStation 1 game, created entirely via LittleBigPlanet 2. Colliver's remake reimagines the original game as a platformer, with every scene, every location, every line of dialogue, and every song from the game's OST painstakingly implemented .
Considering it was never stated there wouldn't be an over world, why bring it up and stir the pot??
Pretty sure it will just be open world like FF15?
Like having giant characters the size of towns over world? Well...I'm sure purists will complain if they didn't include that anyway...
Overworld ls are obsolete game designs especially on console.
Not happening. Why would they? If there isn't random encounters or classic RPG battles, what would the point be? The game's already going to be something completely different.
It's already so vastly different that they might as well have made it a first person shooter from Barret's point of view. This game will not be Final Fantasy VII. It might tell a similar story, and include the same characters, but those will be the only similarities.
Sadly, this isn't the remake most of us have been asking for.