XCOM 2’s Sectoids don’t have proper buttholes
Steve Wright, Stevivor — "Amongst other design decisions, surely one dilemma stood out: to junk or not to junk?
"Everyone’s been like, ‘well, does he have a butthole?’
“Yeah,” Art Director Greg Foerstch said, smiling. “Everyone’s been like, ‘well, does he have a butthole?’”"











