Quality Over Quantity in Video Games
JBH bemoans the AAA games industry's preference for huge, overstuffed games as opposed to tight, single-player experiences, using 'The Order: 1886' as an example.
JBH bemoans the AAA games industry's preference for huge, overstuffed games as opposed to tight, single-player experiences, using 'The Order: 1886' as an example.